Making some steady progress on the opening for chapter one "New Orders", this is where Kovac's journey begins. He is captured and unsuccessfully interrogated by HECU stragglers, before being shot, dropped down a silo shaft and left for dead. He survives, but has little health, no armour, no weapons, no radio and no idea where he is or where he's going. He'll have to make it through the silo exterior levels and the sewage system which feeds into the drainage canals in Sector G. Only then can he …
(Edited)
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Here's a shot of a new area i've been working on for TimeWarp!
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Nothing special, but I did this corridor today.
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Not much new to show, improved some places (changed a few models/textures). The last screenshot is from chapter 4 where I finally get to utilize the interior mapping.
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I tried making some low poly pixelated stuff for a change, just for shits n giggles. I really like the result - at least for a 1st attempt.
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cs_waltawhiteshouse (W.I.P Hostage Map) by nebrine
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A little more on the deathmatch map I'm making (W.I.P)
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Did something pretty neat today just for fun, remade an area from Afraid of Monsters: Director's Cut using Cry of Fear assets!
Some map progress. Lighting isn't final yet, but we're getting there.
(Edited by Moderator)
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some night moods <3
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