
my first post. i was new to goldsrc.this is my weirdcore map i was working . i named it blue
my first post. i was new to goldsrc.this is my weirdcore map i was working . i named it blue
falling down
(April 2nd, 2025) Update: Now working on the final section of the level (Garage). The slope before this section is heavily simplified to speed up the process. 2nd and 3rd pic is for comparison what it's supposed to look like. And to answer your questions on what game is that from, its Medal of Honor for PS1. The aim is to simply recreate the level closely in JACK (without so much additions) so as to mimic the feeling of the original game. Previous post: community.lambdageneration.c…
(March 29th, 2025) I'm sorry for the lack of progress....I was distracted from finishing this map due to things like my inability to figure out how to do stuff... anyways this is the lower levels...its close to finishing. 2nd pic is for comparison for what it supposed to be. I have to simplify things due to lack of overhead room for the ceilings.
Slowly but surely getting close to finishing this thing. One last run through all the maps with finishing touches, then soundtrack, and it should be done. Releasing this year actually looks promising. #xash3d
Weekends are for mapping, right?
Working on this turbine room right now. Still heavily WiP, so if you have anny suggestions, now's your time to shine! :)
Worked on this area for the last few days. :)
[RU] С детализацией пока-что всё бедно, но идёт. Медленно, но идёт. [EO] Detalado nun estas malabunda, sed faro iĝas. Malrapide, sed iĝas. [ISV] Detalizacija v momentu bedna/slaba, ale ide. Medlo/nebrzo, ale ide. [HY] Մանրամասները թույլ են, բայց գործը գնում է: Դանդաղ, բայց գնում է: #halfeffect #halflife #masseffect #mapping
(WiP) Round rooms are such a pain to do. All weird angles, staying on grid is a nightmare. Worth it in the end because you don't come across round rooms very often.