Aynekko

Aynekko

@aynekko

Developer of the single-player mod Diffusion (based on Xash engine): https://moddb.com/mods/diffusion

aynekko
Joined 10 Aug 2021
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My remake of de_airstrip for CS:GO, made in September 2012 and based on also my remake of this map for CS:S made in 2009 (I think I will post it later as well). One of my favorite maps and I think it's very underrated. If I remember right, the layout is based on Condition Zero version.
My remake of de_airstrip for CS:GO, made in September 2012 and based on also my remake of this map for CS:S made in 2009 (I think I will post it later as well). One of my favorite maps and I think it's very underrated. If I remember right, the layout is based on Condition Zero version.
My remake of de_airstrip for CS:GO, made in September 2012 and based on also my remake of this map for CS:S made in 2009 (I think I will post it later as well). One of my favorite maps and I think it's very underrated. If I remember right, the layout is based on Condition Zero version.
My remake of de_airstrip for CS:GO, made in September 2012 and based on also my remake of this map for CS:S made in 2009 (I think I will post it later as well). One of my favorite maps and I think it's very underrated. If I remember right, the layout is based on Condition Zero version.

My remake of de_airstrip for CS:GO, made in September 2012 and based on also my remake of this map for CS:S made in 2009 (I think I will post it later as well). One of my favorite maps and I think it's very underrated. If I remember right, the layout is based on Condition Zero version.

counterstrike5
csgo2

Not sure, if it's a bug or a feature, but when sorting posts by "following" I can also see my own posts. I don't think that is needed.

My second, and last, campaign for L4D - "Surrounded by the dead". It consist of 3 maps and is filled with urban-styled maps, totally opposite of my first campaign "7 hours later". GeminiSaga later ported it to L4D2 with my permission. The amount of time I spent on this campaign was roughly the same as the first one despite having only 3 maps here. Urban landscape required much more brushwork and details.
My second, and last, campaign for L4D - "Surrounded by the dead". It consist of 3 maps and is filled with urban-styled maps, totally opposite of my first campaign "7 hours later". GeminiSaga later ported it to L4D2 with my permission. The amount of time I spent on this campaign was roughly the same as the first one despite having only 3 maps here. Urban landscape required much more brushwork and details.
My second, and last, campaign for L4D - "Surrounded by the dead". It consist of 3 maps and is filled with urban-styled maps, totally opposite of my first campaign "7 hours later". GeminiSaga later ported it to L4D2 with my permission. The amount of time I spent on this campaign was roughly the same as the first one despite having only 3 maps here. Urban landscape required much more brushwork and details.
My second, and last, campaign for L4D - "Surrounded by the dead". It consist of 3 maps and is filled with urban-styled maps, totally opposite of my first campaign "7 hours later". GeminiSaga later ported it to L4D2 with my permission. The amount of time I spent on this campaign was roughly the same as the first one despite having only 3 maps here. Urban landscape required much more brushwork and details.

My second, and last, campaign for L4D - "Surrounded by the dead". It consist of 3 maps and is filled with urban-styled maps, totally opposite of my first campaign "7 hours later". GeminiSaga later ported it to L4D2 with my permission. The amount of time I spent on this campaign was roughly the same as the first one despite having only 3 maps here. Urban landscape required much more brushwork and details.

cola2
This is the campaign I've made back in summer 2009 - "7 hours later". Old L4D fans should likely remember it. It consists of 5 maps with mostly forest scenery with the 4th map as exception (some industrial zone/bunker). This campaign also has L4D2 version but I'm not responsible for it, it was ported by another guy with my permission. I personally love the first game much more due to its atmosphere.
This is the campaign I've made back in summer 2009 - "7 hours later". Old L4D fans should likely remember it. It consists of 5 maps with mostly forest scenery with the 4th map as exception (some industrial zone/bunker). This campaign also has L4D2 version but I'm not responsible for it, it was ported by another guy with my permission. I personally love the first game much more due to its atmosphere.
This is the campaign I've made back in summer 2009 - "7 hours later". Old L4D fans should likely remember it. It consists of 5 maps with mostly forest scenery with the 4th map as exception (some industrial zone/bunker). This campaign also has L4D2 version but I'm not responsible for it, it was ported by another guy with my permission. I personally love the first game much more due to its atmosphere.
This is the campaign I've made back in summer 2009 - "7 hours later". Old L4D fans should likely remember it. It consists of 5 maps with mostly forest scenery with the 4th map as exception (some industrial zone/bunker). This campaign also has L4D2 version but I'm not responsible for it, it was ported by another guy with my permission. I personally love the first game much more due to its atmosphere.

This is the campaign I've made back in summer 2009 - "7 hours later". Old L4D fans should likely remember it. It consists of 5 maps with mostly forest scenery with the 4th map as exception (some industrial zone/bunker). This campaign also has L4D2 version but I'm not responsible for it, it was ported by another guy with my permission. I personally love the first game much more due to its atmosphere.

l4d1logo3