My new video of HL2DM moments, a compilation of various frags and fun stuff.
Reworked the car camera behavior to resemble my favorite game such as NFS MW, but with inspiration from newer titles to. Even though my mod is primarily first person shooter, I wanted to create my own "func_vehicle" as detailed as it is possible with my current skills. The car code was made completely from scratch and I'm very happy how it turned out in the end. You can find early prototype videos on my channel :)
How about when you hover on a reaction, a popup would appear above the cursor showing a bigger image of it? They are so small sometimes it's not entirely possible to see what's there. Would be nice I think!
Created first track from the future OST of my mod Diffusion. I have some years of experience at music making but this is first time I'm creating a soundtrack. I will be creating full album of music in various genres like ambient/electronics, but this is an action pumped metal track. Recorded using Schecter SGR C-7 guitar. I did the whole process of composing, mixing and mastering. Enjoy! You can download this track using link below, and feel free to out my older music there too: tracelin…
Cozy spot. #xash3d moddb.com/mods/diffusion
Just posted the end of the year update regarding my mod Diffusion, go read it :3
My map bhop_arcturus for CS 2. Originally made in 2018 for CSGO, I have ported it to CS2 using all new Source2 Hammer and here's the result. Did some minor changes, many bugfixes and so on. Workshop link: steamcommunity.com/sharedfiles/f…
Anyone else?
Drone with a screen now. WIP
My remake of de_airstrip for CS:GO, made in September 2012 and based on also my remake of this map for CS:S made in 2009 (I think I will post it later as well). One of my favorite maps and I think it's very underrated. If I remember right, the layout is based on Condition Zero version.