SHOOT TO KILL, THINK TO LIVE. 10-19-21.
Its about time. SIGNAL LOST will release into early access on October 19th this year, on the 6th anniversary of RainFall Uplink. Playtesting has began, and so far feedback has been overwhelmingly positive. I can't thank you all enough. LIFE IS DIFFERENT. 10-19-21.
"Doctor Freeman... There is much work to be done if we're to get out of this disaster alive." From a friendly face that you'll meet to help you along your journey... Or maybe not? We'll see soon.
Working on improving weapon viewmodels, starting with the shotgun! WIP <3
"Nobody but a fool would go out there, though... Its an absolute warzone on the surface." A new gameplay video, showing various combat possibilities for one of the many arena styled encounters in Signal Lost! This should be the last video before the release, so stay tuned! <3
Passing over all maps with the implementation of a model based dust particle effect! Things are so nearly done, WIP!
Zombified security guards!
A pretty neat little addition, in the same vein as the panthereye, I added a little fullbright additive layer to suit armor batteries! This'll help highlight them better to the player during gameplay, especially during combat & all that good stuff!
Working on some nifty in-engine chapter transitions, entirely done through incredibly hacky hammer entities!
Goggles! A new scientist head variant implemented.