While the project is on Xash, it's running via quake game code so it isn't exactly fitting for the Goldsrc section. Anyways, here's Doom in Quake.
The second progress video for That Damn Fox is now live, and sadly will be the last update brought to the GoldSrc part of this platform as I'll be dropping Half-Life as the sdk for this game from this point on.
Changelog: -removed 1996 -added 1992
![gordonhappy](https://media.cdn.community.lambdageneration.com/emojis/gordonhappy.png?size=normal)
There's something strange about my copy of Wolfenstein 3D
Going live with GSChaos! A randomized chaos effect mod for Half-Life by Scripted Snark!
Wanted to test the outline effect again but this time it's done in the engine so I can change it on the fly!
![baf](https://media.cdn.community.lambdageneration.com/emojis/baf.png?size=normal)
![gaben](https://media.cdn.community.lambdageneration.com/emojis/gaben.png?size=normal)
![she push](https://media.cdn.community.lambdageneration.com/media-images/1713328583627DaCNCzDWBrD1DQzo.gif?size=normal)
she push
![chumtoad](https://media.cdn.community.lambdageneration.com/emojis/chumtoad.png?size=normal)
Some non-English Half-Life coverage videos dubbed.
![barnpog](https://media.cdn.community.lambdageneration.com/emojis/barnpog.png?size=normal)
moving to stencil shadows over the original 'model flattened to the floor' shadows! Thanks to Buzer and Overfloater for the original code and the improvements!
![new feature.](https://media.cdn.community.lambdageneration.com/media-images/17119892948273BPC4DlCIDxBtDBO.png?size=normal)
new feature.
![hl2dm](https://media.cdn.community.lambdageneration.com/emojis/hl2dm.png?size=normal)
![baf](https://media.cdn.community.lambdageneration.com/emojis/baf.png?size=normal)