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blenderstuff/Creations/Source Engine Blender Collection.md at main · hisprofile/blenderstuff
blenderstuff/Creations/Source Engine Blender Collection.md at main · hisprofile/blenderstuff
github.com

I'm so excited to announce to you all, The Source Engine Blender Collection! An archive of EIGHT of Valve's Source Engine games with their models, materials and maps all ported to Blender in the highest quality possible. I have stuffed this thing like a thanksgiving turkey with tons of features, so I absolutely recommend reading the guide on this. But here's the rundown: What's included? - ~40 GiB of content - 90,000+ Models and materials from games, including ones embedded into maps - Asset …

obsolete9
envfire8

This is to inform of SourceModPatcher - a tool for patching Pre-Steampipe HL2 Source mods to make them launchable and playable. It currently supports 50 mods. About the project: github.com/malortie/SourceModPat… Main dev blog: moddb.com/members/malortie/blogs… Alternate thread: knockout.chat/thread/62026 Latest version: github.com/malortie/SourceModPat… Installation video: youtube.com/watch?v=K1nFjxBFuls Quick start guide: github.com/malortie/SourceModPat… List of supported mods: github.com/malortie/SourceModPat… Planned mods: github.com/malortie/SourceModPat…

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HARTMAN-TERVAN ROBOTICS mod for Half-Life 2: Episode Two
HARTMAN-TERVAN ROBOTICS mod for Half-Life 2: Episode Two
moddb.com

INTRODUCING: HARTMAN-TERVAN ROBOTICS A full sequel to my earlier Garry's Mod maps such as gm_mika, and a unique twist on Source Modding. Hartman-Tervan Robotics is a Five Nights at Freddy's style "point and click" experience that pushes the limits of what is possible without heavy code modifications. You're in the shoes of an investigator following the track of the missing robotics expert Michael Tervan. The investigation leads you into a storage facility that his company once owned. However, …

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envfire4
envspark3
cubemaps3
Today, we're proud to introduce CoaXioN Coplay, a way for mods on the Source Multiplayer SDK to add peer to peer connections through Steam! Along with being integrated into all CoaXioN mods, we are releasing the source code publicly right now! https://github.com/CoaXioN-Games/coplay/

Today, we're proud to introduce CoaXioN Coplay, a way for mods on the Source Multiplayer SDK to add peer to peer connections through Steam! Along with being integrated into all CoaXioN mods, we are releasing the source code publicly right now! github.com/CoaXioN-Games/coplay/

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maskred4
🎉 XBLAH's Modding Tool v2.1.2 Update Announcement 🎉

Greetings Modding Enthusiasts!

I'm thrilled to announce the latest update for XBLAH's Modding Tool, version 2.1.2! This update is particularly exciting as it extends the reach of the Advanced Edition to the Russian community. Users can now access the Advanced Edition by logging in with Boosty, offering an alternative for those who may not have access to Patreon.

New Features:

🚀 Added support to log in with a Boosty subscription.
🎮 Moved the autoconfigure switch to the LevelDesign dashboard.
🛠 Users can now select their preferred level editor.
🔄 Updated J.A.C.K. to v1.1.

Fixes:

🐞 Fixed error when setting a root path to openFileDialog (Alerted by @lavasap13).
🖼 Fixed sprite bounds window being resizable (Alerted by @mark2580).

Happy modding, and stay tuned for more exciting updates! 

https://xblah.dev/xblah-modding-tool

🎉 XBLAH's Modding Tool v2.1.2 Update Announcement 🎉 Greetings Modding Enthusiasts! I'm thrilled to announce the latest update for XBLAH's Modding Tool, version 2.1.2! This update is particularly exciting as it extends the reach of the Advanced Edition to the Russian community. Users can now access the Advanced Edition by logging in with Boosty, offering an alternative for those who may not have access to Patreon. New Features: 🚀 Added support to log in with a Boosty subscription. 🎮 Moved…

shadowcontrol1
cubemaps1