As promised, here are the results of my personal survey of Half-Life 2 Modding community. I hope this servers as a future reference and dedication to community mappers knowing your audience in modern Half-Life gameplay. Finding a perfect balance between a Normal and Hard gameplay ain't easy but you will get there! Players do love to explore and the majority felt game design always lack knowing where they need to go in the level. Lastly, I was surprised seeing City17 as the most beloved environm…
the reference // the result beta fans where are ya at?
I really love making Nova Prospekt's design. This whole outside area is non-playable btw! Just for decoration :)
Testing the new video uploader with this old video of attempt to create the entrance of Nova Prospekt Depot - WIP (2020)
to all those mappers who loves/know how to make nice displacements/hills/caves, props to you cuz I hate them. I'M HORRIBLE WITH THIS DISPLACEMENT TOOL AFTER A DECADE OF HAMMER
Old footage of a WIP battle sequence where Combine forces ambushes the player in one of cellblocks of Nova Prospekt. Using info_node_hint, assaultpoint and rallypoint to keep the player under pressure and on the move.