Mapbase v7.3 has been released!
This is a small-ish update which fixes some issues and adds some new quality-of-life features, including a new way of manipulating entities in VScript, outputs for vgui_screen buttons, and the optional ability to +USE prop_ragdolls.
I dug up something funny while sorting through old files.
While making E:Z2, we wanted scenes to change based on whether Wilson was with you, and we explored a few different options for that. Normally, scenes are played using a unique entity in the level editor that looks like the icon on the left/top. I considered making a custom version of this entity which would take Wilson into account and play a different scene if he was with you, so I made a custom version of this icon seen on the right/b…
I made this while experimenting with background TV footage for a mod I'm working on. It's really short, but this is the first time I've actually put together a proper video in SFM (as opposed to posters or in-game animations) and I thought it looked interesting
I gathered all of the short E:Z2 clips I shared on Discord over the years and put them into one big video. This mainly includes unexpected bloopers and funny scenarios I set up to demonstrate something.