X B L λ H

X B L λ H

@xblah
Joined 17 Feb 2023
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Time flies when you're browsing Half-Life memes
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Completed the LambdaGeneration Half-Life 25th Anniversary Adventure
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Showed up for a rather blue shift #ShiftingTheBar
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Join the #BlocktoberWithXBLAH challenge!

Hey Modders and Level Designers!

Blocktober is here, and we're excited to kick off a special campaign with XBLAH's Modding Tool! This is your chance to showcase your creativity, share your blockouts, and win big!

🌟 How to Participate:

Design Your Blockout: Use XBLAH's Modding Tool to create an awesome level blockout.

Share Your Work: Post your blockouts on social media platforms like Lambda Generation, YouTube, X (Twitter), Instagram, or any platform you love.

Use the Hashtag: Don't forget to include #BlocktoberWithXBLAH in your post.

Share on Discord: Drop a link to your post in our #blocktoberwithxblah channel on Discord.

🎁 What's at Stake?

The team at XBLAH's will review all submissions and select the most outstanding blockout. The winner will receive FREE access to XBLAH's Modding Tool Advanced Edition for one whole year!

🔥 Special October Discount!

To make this Blocktober even better, we're offering a 33% discount on our yearly plans throughout October! There's never been a better time to upgrade your modding toolkit.

🗓️ Deadline: All entries must be submitted by October 31st.

Let's make this Blocktober unforgettable. We can't wait to see what you build!

Happy Modding! 🛠️

Join the #BlocktoberWithXBLAH challenge! Hey Modders and Level Designers! Blocktober is here, and we're excited to kick off a special campaign with XBLAH's Modding Tool! This is your chance to showcase your creativity, share your blockouts, and win big! 🌟 How to Participate: Design Your Blockout: Use XBLAH's Modding Tool to create an awesome level blockout. Share Your Work: Post your blockouts on social media platforms like Lambda Generation, YouTube, X (Twitter), Instagram, or any platfor…

(Edited by Staff)
baf1
Created some nice mod templates for Blue Shift and Opposing Force, based on Half-Life Updated. It took me a long time to figure out you could make mods for these games without having to copy all the base game files. The magic behind this is basically the "fallback_dir" property of liblist.gam.

Created some nice mod templates for Blue Shift and Opposing Force, based on Half-Life Updated. It took me a long time to figure out you could make mods for these games without having to copy all the base game files. The magic behind this is basically the "fallback_dir" property of liblist.gam.

Working on a Material Editor that lets you preview how the material will look like in real time, without having to go in-game to see it.

(Edited)

Seeing how people are not used to customize their maps and mods to the fullest extent, I've made a step-by-step tutorial on how to create detail props: those grass patches we see in the terrain. If you watch the video, you will even be surprised you can also use props, like rocks. Can't wait to have my GPU melting by trying to render those forest floors in Source.

Created a title editor for Source games. You can now choose the font, move the title around, change color, add blur, and preview the changes on the go.

Created a title editor for Source games. You can now choose the font, move the title around, change color, add blur, and preview the changes on the go.

gmansmirk8