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As you folks know we are working on a Blue Shift fan sequel called Half-Life: Beating Quota, but right now, Barney needs YOU to help continue his story. 

We need:

A level designer that will work on the maps. Working on maps with blockout/artpass.

A programmer who has experience with coding in Source. Able to code custom NPC's, weapons, hud elements ETC.

You can contact us on Discord(jaek2363), make sure to show off a portfolio of work you've done.

(Poster by @siwnares)

As you folks know we are working on a Blue Shift fan sequel called Half-Life: Beating Quota, but right now, Barney needs YOU to help continue his story. We need: A level designer that will work on the maps. Working on maps with blockout/artpass. A programmer who has experience with coding in Source. Able to code custom NPC's, weapons, hud elements ETC. You can contact us on Discord(jaek2363), make sure to show off a portfolio of work you've done. (Poster by @siwnares)

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Tripmine studios is actively looking for level designers to join our team!
We are a team of passionate game developers that are creating a licensed remake of Half Life: Opposing Force and Half Life: Blue Shift called Operation Black Mesa in a heavily modified CSGO branch of Source. The team consists of both oldschool and new fans of the Half-Life series as well as developers working in AAA spaces and modders. 

We are looking for talented Level Designers who know level design start to finish, and are capable of creating an incredible experience while remaining faithful to the source material.

Not a level designer? No problem! We are looking for new members for almost all roles on the team. If you are a: 3D artist, sound designer, animator, 2D texture artist, VFX artist, programmer, etc feel free to contact me on discord @amicus for more details! Or join the Tripmine Studio public discord here: https://discord.gg/YjyEgeJ

Tripmine studios is actively looking for level designers to join our team! We are a team of passionate game developers that are creating a licensed remake of Half Life: Opposing Force and Half Life: Blue Shift called Operation Black Mesa in a heavily modified CSGO branch of Source. The team consists of both oldschool and new fans of the Half-Life series as well as developers working in AAA spaces and modders. We are looking for talented Level Designers who know level design start to finish, an…

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We're seeking passionate individuals to join our talented team in creating Operation Black Mesa, a Valve Licensed and passionate remake of Half Life: Opposing Force and Half Life: Blue Shift. See the attached images for details on roles we are hiring for! 

Don't see a role you fit into? Feel free to send an application anyway, we are actively hiring for most roles!
We're seeking passionate individuals to join our talented team in creating Operation Black Mesa, a Valve Licensed and passionate remake of Half Life: Opposing Force and Half Life: Blue Shift. See the attached images for details on roles we are hiring for! 

Don't see a role you fit into? Feel free to send an application anyway, we are actively hiring for most roles!
We're seeking passionate individuals to join our talented team in creating Operation Black Mesa, a Valve Licensed and passionate remake of Half Life: Opposing Force and Half Life: Blue Shift. See the attached images for details on roles we are hiring for! 

Don't see a role you fit into? Feel free to send an application anyway, we are actively hiring for most roles!
We're seeking passionate individuals to join our talented team in creating Operation Black Mesa, a Valve Licensed and passionate remake of Half Life: Opposing Force and Half Life: Blue Shift. See the attached images for details on roles we are hiring for! 

Don't see a role you fit into? Feel free to send an application anyway, we are actively hiring for most roles!

We're seeking passionate individuals to join our talented team in creating Operation Black Mesa, a Valve Licensed and passionate remake of Half Life: Opposing Force and Half Life: Blue Shift. See the attached images for details on roles we are hiring for! Don't see a role you fit into? Feel free to send an application anyway, we are actively hiring for most roles!

obsolete5

Introducing Source Revitalize, This project aims at turning source 1 into source 2 style, We aim at implementing better graphical features, add more features to entites,etc, we will also have advanced post processing systems for everyone to enjoy Programmer/Coder: We need people who can further expand the entites,npcs,etc as well as know things about the source engine and C++ Shader Programmer: We mainly need shader programmers, We need to implement complicated graphical features such as CSM,PBR And more The efforts of everyone will not go in vain, We will make sure to credit you on the github repo, We are also planning to make games as well as be opensource We will never make the repo private We will also allow anyone to become dev for the project as long as you know a bit of coding If you want to join, join the discord! discord.gg/SJR8v3mY6Z

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Hello there! Im Algret, an beggining hammer user currently making a mod for Portal 1 called "AperBine Secrets". In this mod Combine took over Aperture's facility and seemingly abandoned it. Here are few people that I need: Developers/Skilled Mappers If anyones intrested into helping me finish this mod contact me on discord "discord.gg/9GbQyepH26" If you want to join my official dc server click this link "discord.gg/9GbQyepH26" And heres my youtube channel where I upload updates about the mod so go subscribe youtube.com/channel/UCGlQFHxzY25… And i hope you have a nice day :)

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obsolete3

I am New to source modding i am looking for programmers artists and level creators and animators only reply if your are going to actually help me.