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Hello there! We are making our first source mod, we want to implement some features, but our programming skills are almost zero. If you can create, for example new weapons and you want to help us, then contact me on discord (i_amvertex, please send friend requests).

If you need more information, ask me, I'll provide almost all what you need, for example what is the mod about or other questions.

Hello there! We are making our first source mod, we want to implement some features, but our programming skills are almost zero. If you can create, for example new weapons and you want to help us, then contact me on discord (i_amvertex, please send friend requests). If you need more information, ask me, I'll provide almost all what you need, for example what is the mod about or other questions.

An unwavering, undying passion project since 2008, PVKII continues to have a diehard fan following. A dedicated and energetic team is always working on new content such as; the upcoming: balance update, Buccaneer class, gamemodes, alternate weapons!

We be lookin' for new mateys to come aboard the dev team, or create/contribute whenever they'd like! Check out the image and let us know below if you or someone you know might be interested! Have a skill that we didn't list? No worries me'hearty, let us know and we'll see if there is an opportunity!

Capacities we hope we can fill are coder, SFM animator and/or video editor, 3d artist and/or mappers.

Play for free only on Steam! 
play.pvkii.com | pvkii.com

An unwavering, undying passion project since 2008, PVKII continues to have a diehard fan following. A dedicated and energetic team is always working on new content such as; the upcoming: balance update, Buccaneer class, gamemodes, alternate weapons! We be lookin' for new mateys to come aboard the dev team, or create/contribute whenever they'd like! Check out the image and let us know below if you or someone you know might be interested! Have a skill that we didn't list? No worries me'hearty, le…

Introducing Source Revitalize, This project aims at turning source 1 into source 2 style, We aim at implementing better graphical features, add more features to entites,etc, we will also have advanced post processing systems for everyone to enjoy Programmer/Coder: We need people who can further expand the entites,npcs,etc as well as know things about the source engine and C++ Shader Programmer: We mainly need shader programmers, We need to implement complicated graphical features such as CSM,PBR And more The efforts of everyone will not go in vain, We will make sure to credit you on the github repo, We are also planning to make games as well as be opensource We will never make the repo private We will also allow anyone to become dev for the project as long as you know a bit of coding If you want to join, join the discord! discord.gg/SJR8v3mY6Z

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I am New to source modding i am looking for programmers artists and level creators and animators only reply if your are going to actually help me.

Hello there! Im Algret, an beggining hammer user currently making a mod for Portal 1 called "AperBine Secrets". In this mod Combine took over Aperture's facility and seemingly abandoned it. Here are few people that I need: Developers/Skilled Mappers If anyones intrested into helping me finish this mod contact me on discord "discord.gg/9GbQyepH26" If you want to join my official dc server click this link "discord.gg/9GbQyepH26" And heres my youtube channel where I upload updates about the mod so go subscribe youtube.com/channel/UCGlQFHxzY25… And i hope you have a nice day :)

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As you folks know we are working on a Blue Shift fan sequel called Half-Life: Beating Quota, but right now, Barney needs YOU to help continue his story. 

We need:

A level designer that will work on the maps. Working on maps with blockout/artpass.

A programmer who has experience with coding in Source. Able to code custom NPC's, weapons, hud elements ETC.

You can contact us on Discord(jaek2363), make sure to show off a portfolio of work you've done.

(Poster by @siwnares)

As you folks know we are working on a Blue Shift fan sequel called Half-Life: Beating Quota, but right now, Barney needs YOU to help continue his story. We need: A level designer that will work on the maps. Working on maps with blockout/artpass. A programmer who has experience with coding in Source. Able to code custom NPC's, weapons, hud elements ETC. You can contact us on Discord(jaek2363), make sure to show off a portfolio of work you've done. (Poster by @siwnares)

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