well, mainly tesing levels but if i work hard enough i might actually make a map. heres one of them. Basically the idea was the main guy, i will call him phill, is in the canals and you would kill baddies with a crowbar and slowly upgrade. Is about 5-6 hc (hammer chunks) long. this is a testing room in the map. the rest is empty though as i really wanted to get my name in some credits.
Oh boy
Oh boy indeed
maybe I could write
Alright, let me just go through it with my co-director and I'll message you when I'm done
i will take concept art (simple like weapons) placeholder/tempoary models and level design (might be unfinished though.)
Alright, mind showing exsamples of your level design work?
well, mainly tesing levels but if i work hard enough i might actually make a map. heres one of them. Basically the idea was the main guy, i will call him phill, is in the canals and you would kill baddies with a crowbar and slowly upgrade. Is about 5-6 hc (hammer chunks) long. this is a testing room in the map. the rest is empty though as i really wanted to get my name in some credits.