Hey dude, I was wondering, is there a little developer chat, because I haven't gotten any info about this. Also I have gotten "slightly" better at mapping since that like 1 year old screenshot.
well, mainly tesing levels but if i work hard enough i might actually make a map. heres one of them. Basically the idea was the main guy, i will call him phill, is in the canals and you would kill baddies with a crowbar and slowly upgrade. Is about 5-6 hc (hammer chunks) long. this is a testing room in the map. the rest is empty though as i really wanted to get my name in some credits.
May be able to help, I have like 1-2 years of mapping experience.
mapping thing that i lost and only have hammer++ editor previews of.......
which had not custom models cuz i didnt know how to
Alright, i like it. You can join the team
btw, i cant spend all my time on this project cuz i have my own project, but im still able to take a little time
Hey dude, I was wondering, is there a little developer chat, because I haven't gotten any info about this. Also I have gotten "slightly" better at mapping since that like 1 year old screenshot.
Oh boy
Oh boy indeed
maybe I could write
Alright, let me just go through it with my co-director and I'll message you when I'm done
i will take concept art (simple like weapons) placeholder/tempoary models and level design (might be unfinished though.)
Alright, mind showing exsamples of your level design work?
well, mainly tesing levels but if i work hard enough i might actually make a map. heres one of them. Basically the idea was the main guy, i will call him phill, is in the canals and you would kill baddies with a crowbar and slowly upgrade. Is about 5-6 hc (hammer chunks) long. this is a testing room in the map. the rest is empty though as i really wanted to get my name in some credits.