BIG NEWS! The steam store page is live for Half Life 2:VR - Episode One! Set release date is March 17th
Thank you HL2:DM kings. A wee article I wrote about stepping back into DM after years of absence.
overcharged new update Patch 4: Shader memory usage optimized for AMD videocards and Intel laptops Added more presets in main menu to fast gameplay set up + "discharged" presets for laptops Weapon settings is bigger and works smooth when aiming Nodegraph AI complete recompile for every map (A.I. Disable direct fix) Grenade pickup in Episode 1 crashfix Player armor sync (to zero) between HL2 anding and EP1 start Added friendly and enemy main character clones to use and spawn Several NPC …
New video!!!! I'm a month late on this but I finally made a video about Year of the Dragon's latest media update. Watch the video to find out what it includes! (Or read the ModDB article linked in the description of the video, if you prefer that!)
This one took two years. Tons of research, tracking down people and working on it on-and-off, but it's finally here. And I dare say it might have been worth the wait. This is the story of PHWOnline, a community with over 2700 daily visitors at one time, but which has basically been forgotten by the Half-Life fandom as a whole, as told by 10 people who were an integral part of its community from 2005 up to 2010.
NEW VIDEO ON THE CHANNEL! And this week I'm talking about Halfquake Rebirth, a project that aims to remake the original Halfquake in the Source Engine. And it just also gotten a new media update! So check it out! It's pretty interesting!