Gordon Freeman

Gordon Freeman

@gordonfreemancity

A fan of Half-Life and other VALVe games.

Joined 1 Apr 2024
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VALVe and VALVe Community 2024 Retrospective - Episode One. What happened.

- Portal Revolution (VALVe Community): Stefan Heinz, created a good Portal 2 mod with new stages and using an improved version of CSGO. (I thought it was good);

- The death of Team Fortress - Source 2 (VALVe and VALVe Community): It's a shame I'll never forget, VALVe banning this fan-made port of TF2 in Source 2. This number of fans will never surpass the look of TF2 on the Source Engine, but having the option for better graphics is cool and to this day I still don't understand this happening of a franchise that emerged from a Quake mod. (SHAME ON VALVE);

-  Deadlock (VALVe): A new VALVe IP was leaked, a TPS/Hero-Shooter with Half-Life 2 visuals and the cartoonish aesthetic of TF2. Made by IceFrog (Creator of DotA 2), there is no release date, it launched a closed beta and one was a success (I'M NOT INTERESTED BUT LET'S WAIT AND SEE);

- A new era for the Entropy Zero story (VALVe Community): Breadman will continue the story of 3650 with new phases with the release of Entropy Zero - Axon Pariah and a prequel called Entropy Zero - Progenitors (Playing as a Combine Assassin, enemy cut from Half-Life 2) . (Let's wait and see).
VALVe and VALVe Community 2024 Retrospective - Episode One. What happened.

- Portal Revolution (VALVe Community): Stefan Heinz, created a good Portal 2 mod with new stages and using an improved version of CSGO. (I thought it was good);

- The death of Team Fortress - Source 2 (VALVe and VALVe Community): It's a shame I'll never forget, VALVe banning this fan-made port of TF2 in Source 2. This number of fans will never surpass the look of TF2 on the Source Engine, but having the option for better graphics is cool and to this day I still don't understand this happening of a franchise that emerged from a Quake mod. (SHAME ON VALVE);

-  Deadlock (VALVe): A new VALVe IP was leaked, a TPS/Hero-Shooter with Half-Life 2 visuals and the cartoonish aesthetic of TF2. Made by IceFrog (Creator of DotA 2), there is no release date, it launched a closed beta and one was a success (I'M NOT INTERESTED BUT LET'S WAIT AND SEE);

- A new era for the Entropy Zero story (VALVe Community): Breadman will continue the story of 3650 with new phases with the release of Entropy Zero - Axon Pariah and a prequel called Entropy Zero - Progenitors (Playing as a Combine Assassin, enemy cut from Half-Life 2) . (Let's wait and see).
VALVe and VALVe Community 2024 Retrospective - Episode One. What happened.

- Portal Revolution (VALVe Community): Stefan Heinz, created a good Portal 2 mod with new stages and using an improved version of CSGO. (I thought it was good);

- The death of Team Fortress - Source 2 (VALVe and VALVe Community): It's a shame I'll never forget, VALVe banning this fan-made port of TF2 in Source 2. This number of fans will never surpass the look of TF2 on the Source Engine, but having the option for better graphics is cool and to this day I still don't understand this happening of a franchise that emerged from a Quake mod. (SHAME ON VALVE);

-  Deadlock (VALVe): A new VALVe IP was leaked, a TPS/Hero-Shooter with Half-Life 2 visuals and the cartoonish aesthetic of TF2. Made by IceFrog (Creator of DotA 2), there is no release date, it launched a closed beta and one was a success (I'M NOT INTERESTED BUT LET'S WAIT AND SEE);

- A new era for the Entropy Zero story (VALVe Community): Breadman will continue the story of 3650 with new phases with the release of Entropy Zero - Axon Pariah and a prequel called Entropy Zero - Progenitors (Playing as a Combine Assassin, enemy cut from Half-Life 2) . (Let's wait and see).
VALVe and VALVe Community 2024 Retrospective - Episode One. What happened.

- Portal Revolution (VALVe Community): Stefan Heinz, created a good Portal 2 mod with new stages and using an improved version of CSGO. (I thought it was good);

- The death of Team Fortress - Source 2 (VALVe and VALVe Community): It's a shame I'll never forget, VALVe banning this fan-made port of TF2 in Source 2. This number of fans will never surpass the look of TF2 on the Source Engine, but having the option for better graphics is cool and to this day I still don't understand this happening of a franchise that emerged from a Quake mod. (SHAME ON VALVE);

-  Deadlock (VALVe): A new VALVe IP was leaked, a TPS/Hero-Shooter with Half-Life 2 visuals and the cartoonish aesthetic of TF2. Made by IceFrog (Creator of DotA 2), there is no release date, it launched a closed beta and one was a success (I'M NOT INTERESTED BUT LET'S WAIT AND SEE);

- A new era for the Entropy Zero story (VALVe Community): Breadman will continue the story of 3650 with new phases with the release of Entropy Zero - Axon Pariah and a prequel called Entropy Zero - Progenitors (Playing as a Combine Assassin, enemy cut from Half-Life 2) . (Let's wait and see).

VALVe and VALVe Community 2024 Retrospective - Episode One. What happened. - Portal Revolution (VALVe Community): Stefan Heinz, created a good Portal 2 mod with new stages and using an improved version of CSGO. (I thought it was good); - The death of Team Fortress - Source 2 (VALVe and VALVe Community): It's a shame I'll never forget, VALVe banning this fan-made port of TF2 in Source 2. This number of fans will never surpass the look of TF2 on the Source Engine, but having the option for bette…

Guys, coming soon... Entropy Zero - Progenitors (Entropy Zero in the eyes of a Combine Assassin, enemy cut from Half-Life 2). This is an EASTER-EGG in Chapter 0 of Entropy Zero 2.
Guys, coming soon... Entropy Zero - Progenitors (Entropy Zero in the eyes of a Combine Assassin, enemy cut from Half-Life 2). This is an EASTER-EGG in Chapter 0 of Entropy Zero 2.

Guys, coming soon... Entropy Zero - Progenitors (Entropy Zero in the eyes of a Combine Assassin, enemy cut from Half-Life 2). This is an EASTER-EGG in Chapter 0 of Entropy Zero 2.

(Edited)
I played the Half-Life Interlude demo (Available Now). I couldn't cross the place where the zombie was with the cassette tape, so I used the NOCLIP command to cross this image. PegaXing, please improve.

I played the Half-Life Interlude demo (Available Now). I couldn't cross the place where the zombie was with the cassette tape, so I used the NOCLIP command to cross this image. PegaXing, please improve.

Heavy with a beard, married Soldier and the like, news to the Team Fortress universe, years have passed and additions to the story, we see our favorite characters older, the art is still the same as in 2017 (it's not bad but it's still great see). I don't know what to say. It took years of waiting for what if it happened.
Heavy with a beard, married Soldier and the like, news to the Team Fortress universe, years have passed and additions to the story, we see our favorite characters older, the art is still the same as in 2017 (it's not bad but it's still great see). I don't know what to say. It took years of waiting for what if it happened.
Heavy with a beard, married Soldier and the like, news to the Team Fortress universe, years have passed and additions to the story, we see our favorite characters older, the art is still the same as in 2017 (it's not bad but it's still great see). I don't know what to say. It took years of waiting for what if it happened.
Heavy with a beard, married Soldier and the like, news to the Team Fortress universe, years have passed and additions to the story, we see our favorite characters older, the art is still the same as in 2017 (it's not bad but it's still great see). I don't know what to say. It took years of waiting for what if it happened.

Heavy with a beard, married Soldier and the like, news to the Team Fortress universe, years have passed and additions to the story, we see our favorite characters older, the art is still the same as in 2017 (it's not bad but it's still great see). I don't know what to say. It took years of waiting for what if it happened.

HALF-LIFE 2 RTX HAS LAUNCHED BECAUSE ORBIFOLD STUDIOS (HL2RTX Team) SENT FULL EARLY ACCESS AND I WAS ABLE TO GET ACCESS TO HL2 RTX BEFORE YOU AND SEE THE DIFFERENCE BETWEEN HL2 AND HHL2 RTX... IT'S A JOKE WHAT I SAID GUYS.

Image 1 is of me on a piece of box cut out of the wall using a paint can. Image 2 is of me using Half-Life 2 itself with paint on top of a saw.
HALF-LIFE 2 RTX HAS LAUNCHED BECAUSE ORBIFOLD STUDIOS (HL2RTX Team) SENT FULL EARLY ACCESS AND I WAS ABLE TO GET ACCESS TO HL2 RTX BEFORE YOU AND SEE THE DIFFERENCE BETWEEN HL2 AND HHL2 RTX... IT'S A JOKE WHAT I SAID GUYS.

Image 1 is of me on a piece of box cut out of the wall using a paint can. Image 2 is of me using Half-Life 2 itself with paint on top of a saw.

HALF-LIFE 2 RTX HAS LAUNCHED BECAUSE ORBIFOLD STUDIOS (HL2RTX Team) SENT FULL EARLY ACCESS AND I WAS ABLE TO GET ACCESS TO HL2 RTX BEFORE YOU AND SEE THE DIFFERENCE BETWEEN HL2 AND HHL2 RTX... IT'S A JOKE WHAT I SAID GUYS. Image 1 is of me on a piece of box cut out of the wall using a paint can. Image 2 is of me using Half-Life 2 itself with paint on top of a saw.

(Edited by Staff)
Guys, can someone send an email to Lord Gaben and send this to the Source Engine Engineers. The image above is mine of an APC vehicle bug that has no animation (I played HL2 before and it had an animation).

Build: 20th Anniversary Update/ Version October 26, 2024/Image taken October 29, 2024.
Guys, can someone send an email to Lord Gaben and send this to the Source Engine Engineers. The image above is mine of an APC vehicle bug that has no animation (I played HL2 before and it had an animation).

Build: 20th Anniversary Update/ Version October 26, 2024/Image taken October 29, 2024.

Guys, can someone send an email to Lord Gaben and send this to the Source Engine Engineers. The image above is mine of an APC vehicle bug that has no animation (I played HL2 before and it had an animation). Build: 20th Anniversary Update/ Version October 26, 2024/Image taken October 29, 2024.

Why didn't VALVe put the Workshop in HL1?

-Is it the GoldSrc Engine that is difficult to put in the Workshop and was never designed to put in the Workshop (I believe not, as HL1 as well as HL2 is easy to modify and port 3d asset files, sound, etc.)?

-HL2 is considered to be VALVe's best game and it has more affection than HL1 (HL2 is my favorite and my game of life, but HL1 is also the game of life for some and it should have that, look at TF2, Half-Life Alyx , Source Filmmaker, Portal 2, Left 4 Dead 2, CS2).

-I will never understand the VALVe engineers (Wow, in 2023 they slightly increased the limits of the GoldSrc Engine and the same thing happened in 2024 in the Source Engine). You'll understand.
Why didn't VALVe put the Workshop in HL1?

-Is it the GoldSrc Engine that is difficult to put in the Workshop and was never designed to put in the Workshop (I believe not, as HL1 as well as HL2 is easy to modify and port 3d asset files, sound, etc.)?

-HL2 is considered to be VALVe's best game and it has more affection than HL1 (HL2 is my favorite and my game of life, but HL1 is also the game of life for some and it should have that, look at TF2, Half-Life Alyx , Source Filmmaker, Portal 2, Left 4 Dead 2, CS2).

-I will never understand the VALVe engineers (Wow, in 2023 they slightly increased the limits of the GoldSrc Engine and the same thing happened in 2024 in the Source Engine). You'll understand.

Why didn't VALVe put the Workshop in HL1? -Is it the GoldSrc Engine that is difficult to put in the Workshop and was never designed to put in the Workshop (I believe not, as HL1 as well as HL2 is easy to modify and port 3d asset files, sound, etc.)? -HL2 is considered to be VALVe's best game and it has more affection than HL1 (HL2 is my favorite and my game of life, but HL1 is also the game of life for some and it should have that, look at TF2, Half-Life Alyx , Source Filmmaker, Portal 2, Left…

''For HL2's 20th anniversary, I tried to make new art in the same style as my old art. This meant going back to the old ways and deliberately ignoring all the things I had learned over the last 20 years. It was a really fun exercise." @dhabiheng (Dhabih Eng) on ​​Twitter (November 16, 2024). 

The image above is by Dhabih Eng (VALVe Conceptual Artist since 1998-present).

''For HL2's 20th anniversary, I tried to make new art in the same style as my old art. This meant going back to the old ways and deliberately ignoring all the things I had learned over the last 20 years. It was a really fun exercise." @dhabiheng (Dhabih Eng) on ​​Twitter (November 16, 2024). The image above is by Dhabih Eng (VALVe Conceptual Artist since 1998-present).