TEX

TEX

@tex
Joined 2 Aug 2021
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Two Years
Two Years
There won't be any more.
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DON'T MESS IT UP THIS TIME, VALVE !!!

The authors behind CS mod "PROMOD" are back, with a brand new game: "Counter-Strike: Legacy" (it's not Classic Offensive btw)

Unlike Classic Offensive, which tries to bring the essence of 1.6 to CS:GO, CS:Legacy is a remake of CS 1.6 made with the Source SDK. It will release as an early access, as a standalone game (unlike Classic Offensive, which is a CS:GO mod)

DON'T MESS IT UP THIS TIME, VALVE !!! The authors behind CS mod "PROMOD" are back, with a brand new game: "Counter-Strike: Legacy" (it's not Classic Offensive btw) Unlike Classic Offensive, which tries to bring the essence of 1.6 to CS:GO, CS:Legacy is a remake of CS 1.6 made with the Source SDK. It will release as an early access, as a standalone game (unlike Classic Offensive, which is a CS:GO mod)

(Edited)
cago5
New branch called test added to Half-Life 2
Remember that the half-life 25th anniversary update branch was also called test.
But don't get super hyped, lets wait and see.

New branch called test added to Half-Life 2 Remember that the half-life 25th anniversary update branch was also called test. But don't get super hyped, lets wait and see.

hl28
baf4
alyxpog3

I like to imagine that for a solid five years after the 7 Hour War, the world was basically the Half Life 2 beta. It’s just a fun lil harmless head-canon for me.

smart6
cmb6
A Counter-Strike source project from 2011 I made with the working title of “Concretewood”. At the time I did not know much about model compiling and creating physics models with gibs, so I tried an approach using phys constraint systems and func_physboxes.  The results looked pretty good, and had time delays for the roof to hold together for a moment before breaking apart completely.  I even used some custom particle effects for the roof collapse that added dust and roof shingles.  Never got past prototyping, but I may revisit this concept someday now that CS2 is a thing.
A Counter-Strike source project from 2011 I made with the working title of “Concretewood”. At the time I did not know much about model compiling and creating physics models with gibs, so I tried an approach using phys constraint systems and func_physboxes.  The results looked pretty good, and had time delays for the roof to hold together for a moment before breaking apart completely.  I even used some custom particle effects for the roof collapse that added dust and roof shingles.  Never got past prototyping, but I may revisit this concept someday now that CS2 is a thing.
A Counter-Strike source project from 2011 I made with the working title of “Concretewood”. At the time I did not know much about model compiling and creating physics models with gibs, so I tried an approach using phys constraint systems and func_physboxes.  The results looked pretty good, and had time delays for the roof to hold together for a moment before breaking apart completely.  I even used some custom particle effects for the roof collapse that added dust and roof shingles.  Never got past prototyping, but I may revisit this concept someday now that CS2 is a thing.
A Counter-Strike source project from 2011 I made with the working title of “Concretewood”. At the time I did not know much about model compiling and creating physics models with gibs, so I tried an approach using phys constraint systems and func_physboxes.  The results looked pretty good, and had time delays for the roof to hold together for a moment before breaking apart completely.  I even used some custom particle effects for the roof collapse that added dust and roof shingles.  Never got past prototyping, but I may revisit this concept someday now that CS2 is a thing.

A Counter-Strike source project from 2011 I made with the working title of “Concretewood”. At the time I did not know much about model compiling and creating physics models with gibs, so I tried an approach using phys constraint systems and func_physboxes. The results looked pretty good, and had time delays for the roof to hold together for a moment before breaking apart completely. I even used some custom particle effects for the roof collapse that added dust and roof shingles. Never got pas…

tsmile13
chicken8