(March 29th, 2025) I'm sorry for the lack of progress....I was distracted from finishing this map due to things like my inability to figure out how to do stuff...
anyways this is the lower levels...its close to finishing.
2nd pic is for comparison for what it supposed to be. I have to simplify things due to lack of overhead room for the ceilings.
While I was making a map in VHE, some kind of glitch occurred, after which my editor crashed. When I opened the map, I saw this, it looks like textures from some low-budget game, but it looks beautiful. (P.S. I had to make this map again because the textures could not be restored)
I decided to do a redesign on the menu background for my mod, this one looks so much better than the previous design. However, this most likely wont be the final design, let alone that I still have not started major development on this mod. Give me some feedback, make some suggestions on how I can improve the menu background, give me ideas if you will.
I... am GORDON
A very legally distinct deathmatch map for TAG: Foam FPS (all textures made by me)
Modeling, mapping and Programming are open for TAG and PH
(Programming not open for PH, role filled)
(no requirements, apply here: discord.gg/vkt2AykUeC)
^ also it's a community server so also join for more frequent news