
It's #RicochetingTheBar time!

I made different skins for the DOD Colt 1911 model, while trying to mantaint the same well-worn look on it. The idea would be to make the player constantly have to switch his gun while in gameplay. So, to avoid having the same Colt over and over again, a system would randomize the skin, maybe even one of them being restricted to a certain map, location or event. You could even go further and modify the model a bit, but for now, this is enough. Now, to get a coder to implement this into a test mo…

Colt 1911, from Day of Defeat, fixed and updated.



Bootleg russian artwork always goes so hard.

Holy motherflippin farts, TF2 SDK has been released! That means we can now oficially make TF2 mods with an official SDK.


According to Marc Laidlaw in his Instagram account, Viktor Antonov, Half-Life's 2 art lead has unfortunately passed away. instagram.com/stories/marc_laidl…






