I wanna give a potentially important tip for mappers looking to improve the looks of their architecture and visuals in general. References are important, but a good trick that helps with making unique environments is to imagine that actual living people have been there or worked there. It helps on discovering ways to add more gameplay spots, and make the place feel natural.
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THIS IS NOT A DRILL!! THE 20TH ANNIVERSARY UPDATE IS REAL!!
Custom barrel ya'll Huge tip for aspiring modelers/texture artists : AO, image textures, and various image blend modes are your best buds.
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Finished blocking out this animation today. (Feedback is appreciated)
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New profile picture lol.
Spy doing le walk. (Feedback is appreciated)
Half-Life 2 but Jerma is The Administrator [Half-Life 2] [Mods]
gamebanana.com
I made this :)
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A couple of days ago, I encountered a golden video by Dredile that would've helped me so much in my mapping journey had I found it earlier. Hope you enjoy it.
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Fuck it, Source Rubber Duck. (Texture and model all made by me)
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