
BACKGROUND04

BACKGROUND04
A look at DMC:Refragged's remake of DCDM2, originally created by Dario Casali.
I want to learn how to make mods and custom maps and stuff any tips (for hl2)
I have installed Hammer++ for Garry's Mod.
I decided to make the toad even more real. I also applied this texture to the viewmodel, but I'm lazy to show it.
What should I put here?
I need help recreating the powerbox from hl2 ep1. I found an old page discussing it, but the link to the instructions is broken
im currently working on porting maps from boneworks into the source engine/gmod/hl2! the main menu is finished but the breakroom will be released next week
Oh yeah Lambdageneration, uhhhhh, right. Uhhhh, modding right. Was bored like few days ago and I saw that the Half-Life 25th anniversary has a decently clear render of THE toad so I decided to make him real or something.
Lately, I've been working on the 2.0 branch for XBLAH's Modding Tool. If you follow our Discord, you may have noticed it's been available as an optional download. I haven't pushed that update to everyone yet because I want to fully implement some changes in the editors, and I'm still not satisfied with how it is. One thing I've wanted to do for a long time was Particle Editor. This is something I wasn't able to do when I started building this tool because I didn't have the know-how. But then I …