Zy

Zy

@zdraxen

Just a Xenian dragon that can teleport occasionally

zdraxen
Joined 24 Jun 2021
Badges
Two Years
Two Years
Be a member of the site for two years!
Made it
Made it
Completed the LambdaGeneration Half-Life 25th Anniversary Adventure
Follow
i have a huge backlog of half life fanart that i should probably put on here. now that i have an account.. heres one of them! made after getting really frustrated while playing half life opposing force yet still wanting to do half life opposing force related things

i have a huge backlog of half life fanart that i should probably put on here. now that i have an account.. heres one of them! made after getting really frustrated while playing half life opposing force yet still wanting to do half life opposing force related things

gmanhl121
shephard20
Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic.
sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.
Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic.
sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.

Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic. sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.

(Edited)
portal22

Just announced by Nvidia @ Gamescom - Half-Life 2 is getting an RTX Remaster! Developed by community modding teams Project 17, Half-Life 2: Remade Assets, @source-vr-mod-team, and @rtbr (working collectively as a new studio - Orbifold Studios) using Nvidia's new RTX Remix technology. The trailer teases a RTX remaster of Kleiner's Lab, featuring high-fidelity remakes of iconic props and models with full ray tracing. HL2 RTX will also integrate Nvidia DLSS 3, Reflex, and RTX IO tech for Nvidia…

(Edited)
combine25
hl29
hl235
alyxpog23
gordonhappy21
barnpog16
Would love to see the entire *pre-disaster* Black Mesa facility (inc. expansion sectors) in a single mod.

Has anyone attempted this?

Sketchup model by David Dryburgh

Would love to see the entire *pre-disaster* Black Mesa facility (inc. expansion sectors) in a single mod. Has anyone attempted this? Sketchup model by David Dryburgh

smart20
blackmesa22
barnpog18
freeman13
bullsquid12
smugotis11