Zy

Zy

@zdraxen

Just a cosmic dragon that can teleport

zdraxen
Joined 24 Jun 2021
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Two Years
Two Years
There won't be any more.
Made it
Made it
Completed the LambdaGeneration Half-Life 25th Anniversary Adventure
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Recently I'd been toying with the idea of ranking every major alien/post-human in Half-Life! 
They're not ranked within the tiers, but I took into account looks, lore, sound design, and my own little headcanons for this list! 
Have you guys done anything similar and how does my ranking compare to your own?

Recently I'd been toying with the idea of ranking every major alien/post-human in Half-Life! They're not ranked within the tiers, but I took into account looks, lore, sound design, and my own little headcanons for this list! Have you guys done anything similar and how does my ranking compare to your own?

i have a huge backlog of half life fanart that i should probably put on here. now that i have an account.. heres one of them! made after getting really frustrated while playing half life opposing force yet still wanting to do half life opposing force related things

i have a huge backlog of half life fanart that i should probably put on here. now that i have an account.. heres one of them! made after getting really frustrated while playing half life opposing force yet still wanting to do half life opposing force related things

gmanhl121
shephard20
Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic.
sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.
Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic.
sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.

Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic. sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.

(Edited)
portal22

Just announced by Nvidia @ Gamescom - Half-Life 2 is getting an RTX Remaster! Developed by community modding teams Project 17, Half-Life 2: Remade Assets, @source-vr-mod-team, and @rtbr (working collectively as a new studio - Orbifold Studios) using Nvidia's new RTX Remix technology. The trailer teases a RTX remaster of Kleiner's Lab, featuring high-fidelity remakes of iconic props and models with full ray tracing. HL2 RTX will also integrate Nvidia DLSS 3, Reflex, and RTX IO tech for Nvidia…

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