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Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic.
sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.
Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic.
sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.

Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic. sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.

(Edited)
portal22
S0N1CST3R2Official

well maybe the Gman is watching Chell and we just can't see him at all