RememberCitadel

RememberCitadel

@remembercitadel

If you are a non-employee who has discovered this website amid the ruins of civilization, welcome! And remember: Source is the future, and the future starts with you.

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Joined 30 Jun 2021
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Sorry if I haven't really posted anything in a while, college and life have been tag teaming my ass. Hoping I can get SOMETHING out soon-ish.

Ok so I just woke up from a new Half-Life trailer dream thing Valve were showing off Source 2 tech at a tradeshow or something, going through stuff like water simulation, snow, before it slowly pulled out over the Arctic, as two Resistance helicopters ala the one seen at the end of Ep2 fly over the tundra, catching up with two drop ships carrying gunships (for some reason), before the Resistance copters manage to shoot down the two dropships. The two helicopters are eventually shot down by a third gunship, before one last helicopter comes out to shoot it down, succeeding, but taking too much damage, beginning to crash as we hear Dr. Kleiner's voice warning Gordon to take the copter down as slowly as he can as it plummets into the snow. Cut to the crashed helicopter, as it pulls away, up to the cliff face as a new Hazardous Environments-esque Mike Morasky song plays, showing Gordon, Eli and Barney looking at a Combine installation, as HALF-LIFE 5 pops up. ...I am severely disappointed…

gabencounting1
Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic.
sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.
Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic.
sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.

Fun Fact: The G-Man was, at one point, involved with Portal 2's story, based on developer comments in The Final Hours of Portal 2 and leftover map logic. sp_a2_bridge_intro, the map introducing Hard Light Bridges, has map logic remaining in it referring to a cut G-Man encounter. I can't 100% be sure when he was cut from the story, so it's up in the air if he was cut early or late into the Multicore era of Portal 2's development.

(Edited)
portal22