I was in that Christmas mood, and I found this mod to play half life 2 in winter because you know, Christmas has snow and it's cold... at least in the USA because here in Brazil it gets hotter than 40 degrees, more Going back to the mod, it's worth mentioning that it's under development so it's normal to have bugs etc. I thought it was pretty cool Half-Life 2: Winter Edition gamebanana.com/wips/52675
Experience Black Mesa and the Resonance Cascade like you have never before. Built by our resident Modder extraordinaire @Ashok in his spare time, The mod release of Black Mesa is now playable in VR. It will be available on April 6th (the same day as HL2VR:Episode 2 is released as well) THIS PROJECT IS NOT AN OFFICIAL SOURCEVR MOD. NOR IS IT A CROWBAR COLLECTIVE GAME(do not bother them about it)
Source Engine mod programmers: "Damn, this valve's spaghetti code is suffering, how do I implement the specular poopy cascaded shadow cubemap light rendering?" Maplogic wizards:
Reworked explosion effects for Half-Life 1: MMod! -Satchel Explosion -RPG Rocket Explosion -Tripmine Explosion -Grenade Ground and Air Explosion
XBLAH's Modding Tool now supports for Half-Life 2: VR Mod and Half-Life 2: VR Mod - Episode One. Modders will have access to a plug and play mod template for both games, as well as have all the editors automatically configured for them.
Hello this is Squirrel I’m the sole dev of the project “Anxiety” a horror mod, currently development is mildly at a halt due to first the hdd featuring the source code and mod it’s self had died, and with vs13 being broken hopefully temporarily, so currently I will be reuploading content from my old Twitter and level design progress
Yes. CS RTX. At an early stage of support. The current simplified denoiser is off. A full-fledged denoiser is expected this week.
It begins.
Mapbase's CSM in Half-Life 2: Episode 2, based off of Agent Agrimar's version that uses Chaos Engine