Delta Particles is now on steam! store.steampowered.com/app/17079…
pre fortress 2 is celebrating its 5th anniversary prefortress.com/blog/5-year-anni…
I've been thinking about this whole Overcharged situation for a while now, and yes, the Overcharged devs were idiots and I don't agree with that, but I think this situation is getting out of hand, and saying that insulting them, creating fake news against them and even having an article on pcgamer to publicly humiliate them even without a statement from the devs is already too much for me. Besides, I can't stop thinking that this whole situation could have been resolved without all of this, and no, I'm not on the devs' side in case you're wondering.I just wanted to give my opinion on this situation
It would be cool if there was a mod that adds the bullsquids and houndeyes to Half Life 2 and its episodes, for example in Half Life 2 in the canals in Waterhazard and on the coast in Highway 17, in Episode 1 they could be underground and on the surface of C17 attacking Combine and zombies, and in Episode 2 the bullsquids could be in places with water or radiation and the houndeyes would be walking around.
now i know what it's like to feel betrayed THE SUN IS LEAKING
wtf is this vdeo
......
Ok, I have a question that I can't understand anymore, I even tried to find a rational answer for it, but I always come back to asking myself, why does Overcharged get so much hate? I really want to know why, I just see it as a fun mod that serves as an alternative if you're tired of playing the same old Half Life 2, but it seems that most of the community sees it as an atrocity that should never have been created and any kind of attempt to improve it is a joke (obviously they don't talk like that, I sometimes exaggerate).
overcharged new update Hotfix Ver 2.0.1 Fixed: D1_TOWN_04 models Fixed: Advanced Settings incorrections Fixed: Sacktick envmap Fixed: Lost Coast Transition And many other! Patch Ver 2.0: Added headshot slimes FX and sounds to NPCs (oc_npc_allow_headshot_fx 1, oc_npc_allow_headshot_sound 1, oc_npc_allow_headshot_increase 1 (10-100) Added 2 new weapons (weapon_shovel, weapon_lasermine) Added 7 new NPCs (npc_assaultsynth, npc_crabsynth_combat, npc_panthereye, npc_sacktick, npc_wastescan…
"bull deng"