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Does anyone know how to import source models into blender with all the materials and all the shape keys with them like in sfm?
Does anyone know how to import source models into blender with all the materials and all the shape keys with them like in sfm?

Does anyone know how to import source models into blender with all the materials and all the shape keys with them like in sfm?

thinkicide1
sfm1
I have updated my QC file generator to now be able to include multiple .qci files for Source Engine, and to be able to include multiple .qc files for GoldSource

This is a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file. 

I have made some private tools (that I might release in the future) for personal use for me and a couple of my friends who were getting started with Source Engine porting and modding. QC Gen was made to be as simple and user friendly as it can be, hoping I achieve that, I also hope it helps others out there by making their work less tedious and more time saving.

If anyone's interested in testing, let me know x3

I have updated my QC file generator to now be able to include multiple .qci files for Source Engine, and to be able to include multiple .qc files for GoldSource This is a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file. …

I have created a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file. 

If anyone's interested in testing, let me know :)
I have created a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file. 

If anyone's interested in testing, let me know :)

I have created a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file. If anyone's interested in testing, let me know :)

scoutchamp3

In this video I showcase a Red Giant plugin(which you can get for free in the description), and showcasing how it works, and how you could *maybe* improve your SFM poster.

Meet EyesO, your new enhanced qc_eyes for source engine modders with Dark Mode support for your eyes lol. EyesO is made to be as flexible and friendly as it can be for your convenience. I have been working with this till I decided it's time to show it off. I will keep updating it till I decide to release it sometime :)

Meet EyesO, your new enhanced qc_eyes for source engine modders with Dark Mode support for your eyes lol. EyesO is made to be as flexible and friendly as it can be for your convenience. I have been working with this till I decided it's time to show it off. I will keep updating it till I decide to release it sometime :)

scoutchamp1