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SFM Lighting Tip: Wanting to give your shadows a nice warm edge? Try the double sun trick! Duplicate your light, give it a deeper color, larger radius, and slightly dim it and presto, nice warm edge! Works in both Source 1 & 2
SFM Lighting Tip: Wanting to give your shadows a nice warm edge? Try the double sun trick! Duplicate your light, give it a deeper color, larger radius, and slightly dim it and presto, nice warm edge! Works in both Source 1 & 2

SFM Lighting Tip: Wanting to give your shadows a nice warm edge? Try the double sun trick! Duplicate your light, give it a deeper color, larger radius, and slightly dim it and presto, nice warm edge! Works in both Source 1 & 2

hesright22
scoutchamp5

Want a quick tip for cinematic lighting? How about a Quick Tip? How about a quick animated guide? SPOILER: The key is to shoot from the shadows: position your cameras in the shadow of your key lighting. See the video for more in-depth detail

hesright5
justright2
ok2

List of essential Source modding tools for creating SFM addons. github.com/Gira-X/VMT-Editor - Basic vmt editor that comes with a VTF batch script and more, very useful. steamreview.org/BlenderSourceToo… - Blender addon that converts your models to Valve SMD and DMX files and vice versa. github.com/REDxEYE/SourceIO - Blender addon that also converts models to SMD and DMX files. steamcommunity.com/groups/Crowba… - Multipurpose tool you should already have, includes model decompiler/compiler, model viewer, packer, etc. nemstools.github.io/pages/GCFSca… - OPTIONAL Opens VPK and GCF files found in other Source 1 games wunderboy.org/valve-hl2source-sd… - OPTIONAL Allows you to view VTF file thumbnails without VTFEdit cdn.discordapp.com/attachments/6… - basic .qc file to use as a reference.

sfm6
ok6
justright6
Meet EyesO, your new enhanced qc_eyes for source engine modders with Dark Mode support for your eyes lol. EyesO is made to be as flexible and friendly as it can be for your convenience. I have been working with this till I decided it's time to show it off. I will keep updating it till I decide to release it sometime :)

Meet EyesO, your new enhanced qc_eyes for source engine modders with Dark Mode support for your eyes lol. EyesO is made to be as flexible and friendly as it can be for your convenience. I have been working with this till I decided it's time to show it off. I will keep updating it till I decide to release it sometime :)

scoutchamp1

SFM HISTORY: The TV News Segment! ---- Back in 2012, following the release of SFM, A news segment was run on a small station in Connecticut, USA, and Primarily featured the work of James McVinnie's "Practical Problems". McVee would later go on to make End of the Line

(Edited by Moderator)
I have created a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file. 

If anyone's interested in testing, let me know :)
I have created a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file. 

If anyone's interested in testing, let me know :)

I have created a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file. If anyone's interested in testing, let me know :)

scoutchamp3