does anyone know of a good hl2 barney model? i keep wanting to make posters with him and i am constantly stopped by the fact that i hate how his regular model from hl2 looks
NBD 3 Model Fnati
138 hl-faces sorted alphabeticaly by 6 main emotions done in hlfaceposer GREAT FOR MODDERS, ANIMATORS IN SOURCE FILMAKER 2 and for overall communication skills inspired by Barry Langdon-Lassagne s app (Mood-log) Good luck and enjoy
WHY IS SFM 15GB IT WAS 1GB THE LAST TIME I USED IT! WHY!
Does anyone know how to import source models into blender with all the materials and all the shape keys with them like in sfm?
I want to try to start working in SFM, I tried to find a megapack from The Mask, but to no avail, can anyone share?
I have updated my QC file generator to now be able to include multiple .qci files for Source Engine, and to be able to include multiple .qc files for GoldSource This is a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file. …
I have created a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file. If anyone's interested in testing, let me know :)
In this video I showcase a Red Giant plugin(which you can get for free in the description), and showcasing how it works, and how you could *maybe* improve your SFM poster.
Meet EyesO, your new enhanced qc_eyes for source engine modders with Dark Mode support for your eyes lol. EyesO is made to be as flexible and friendly as it can be for your convenience. I have been working with this till I decided it's time to show it off. I will keep updating it till I decide to release it sometime :)