A test I did in Blender. I wanted to see if I could make a scene in eevee ethereal I fake the indirect lighting instead of baking it. I achieved this by putting a large area light under the map and disabling shadows. I did this because baking indirect lighting and rendering a frame in cycles takes forever! This on the other hand speeds up the process with each frame set to 256 takes only about half a minute to render. Where I learned what I did (I think): youtube.com/watch?v=mbb32j…
This videotape was sent to management of White Peak Pharmaceutics from FSL complex. It is a rewired briefing with inserts of classified records of FSL complex employees. All rights reserved and are under the responsibility of Aperture-Sync.




Working on this video where I look at the fictional locations of Black Mesa and Aperture Science as though they exist in the real-world. This video is scheduled to be finished by this month. Stay tuned!








Here's a teaser to a video I am currently working on.



A very work-in-progress area for a short film I'm working on being made in Blender. It's taking place a few years after Portal 1 and HL2:EP2.

an old recording of me trying to quote glados bc i love her really much

New episode of "The Underground" by BurgerScum is out!





