While Portal 1's design is timeless, it's unfortunately far from perfect, and after the last video I made on it, I learned that many people have struggled over the years with one of its last levels. In this video, I look into why this is, explore said level's history, and try redesigning it to address its issues. Welcome to a series I like to call "Betafied." I hope you all enjoy!




Learn to be humble. You never know when you'll be on the receiving end of what you provide.
Seven hates Kelvin. We all know this. What we don't know, however, is why. Today, I release my analysis of what we know so far about the connections between the two and propose a theory about the history they have. I hope you all enjoy!

Happy Halloween! In honor of this wonderful holiday, I've released the second of my annual Wolfcl0ck Halloween mods! If you'd like a short and fun experience at around 30 to 45 minutes, you should give it a try!

Here in the parkour test track, no one chooses to jump for the cake. It's better to be safe and do the one-panel jump for the beans rather than risk your official testing record for just half a carbohydrate more.





I had a dream last night that there was a new Half-Life 1 co-op mod with cursed NPCs. The ones that I can remember include Ballora, who would come after you if you talked through your mic or made too much noise, and the cremator, who behaved like the jester from Lethal Company. I remember my friend intentionally micspamming and then Ballora just booking it for him.





A little known fact, the hacks were another one of Aperture Science's many great inventions that others somehow managed to steal from them. Give these guys a try here: gamebanana.com/mods/536031
Ever wondered what an Aperture Brand Rollermine might look and sound like? Well bam. (available here: gamebanana.com/mods/535533)




Today, I give you all The Maze. If you give it a try, let me know how quickly you were able to escape. gamebanana.com/mods/535390
I built a whole Portal 1 Test Chamber in only 1 Hour. Here's how.