
Deadlock

A community for Valve’s upcoming multiplayer game, Deadlock! Share news, fan art, builds, clips and anything else. Come collect some souls with us.

A community for Valve’s upcoming multiplayer game, Deadlock! Share news, fan art, builds, clips and anything else. Come collect some souls with us.
A subcommunity focused to all games and mods made on the Source engine. Share news, WIPs, playthroughs, and troubleshoot your mod/Hammer with others!
The unofficial Garry’s Mod subcommunity. Share dupes, artwork, machinima, addons and more.
Left 4 Dead, the most fun you can have online! Connect with other fans of the cooperative shooter game. Share mods, discuss lore, and survive the zombie apocalypse together!
A subcommunity dedicated to the GoldSrc engine. Share & discuss modding, programming, screenshots, and more. The engine is eternal!
Counter-Strike news, guides, community content and more.
The official Entropy : Zero subcommunity. News, lore, fan-art and more!
The official Sven Co-op subcommunity. Pleasing Taste, Some Monsterism.
The official unofficial SFM subcommunity. Share SFM and S2FM posters, animations, guides, tutorials, and more.
The official subcommunity for Black Mesa. Revisit the world that started the Half-Life continuum.
Share Half-Life news and community content, including mod updates, fan art, fan films and more.
Portal and Portal 2 news and fan content. Now you’re thinking with portals.
The most fun you can have online. Now as a subcommunity.
The unofficial Valve community. For all things Steam, Source and more. Just don’t mention what comes after 2.
The official LambdaGeneration Community community. News, feedback and support related to our platform and LambdaBuilds.
10 Years of Half-Life 2 (Update). Filip Victor created this mod 10 years ago that improved draw distance and lighting without affecting the art direction of Half-Life 2 and using the updates that happened between 2005-2007 of the Source Engine. Something cool to see and even one of the members of Lambda Generation, Mitch, the same Mitch from YouTube Lambda Generation, spoke well of Half-Life 2 - Update and in the 20th anniversary update of Half-Life 2, he said that the shadows are better in the…
I released a new version of First Day at Black Mesa: Non-AI Voice Acting, New Hidden Achievement, Museum, HD Model Support & More!
i’m at the drive-thru rn, what do you want?
Hello this has not relation to Valve but im just wanting to spread the word of saving this historic ship, the SS United States is one of the last of its kind, the Ocean Liners Please if you want sign the petition change.org/p/last-call-save-the-…
Back with another quiet walk-through—this time it's dod_flugplatz. Set around a German airfield, this map features 6 flags, huge sightlines, and classic hangar-based combat. MG nests, sniper duels, long flanks, and chaotic center pushes—Flugplatz was a whole experience. I’m not playing—just exploring. No HUD, no shooting—just the vibe and the layout, exactly how we remember them. Anyone else remember getting shredded crossing the open field mid-round? 😅 Or holding down the warehouse with an M…
"Squad! There he is, Open Fire!!"
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Hello everyone. Know i am not a person that someone look to mod reviews. (0 )(0 ). But i still want to share experience. So. Half-Life Expanded: Day One Demo. Whole experience was pretty good. Maps looks amazing. So many details, in GoldSRC. It is beyong imaginable. And. Other stuff other people might say and show (i have ton of screenshots of how good it looks). But i wanted to say what i think it worth talk from me. 1)Enemies. As whole, i like panther. I like that enemies got new attack. BUT…
engineer spins so hard on a chair that he gets teleported (refresh page if the gif doesnt work)
not relevant PT.2