Vizzys

Vizzys

@vizzys

just a source engine enthusiast

Joined 24 Jun 2021
USA
Badges
Two Years
Two Years
Be a member of the site for two years!
Follow
I don't know how many people have done this before me, but it always makes me feel very satisfied whenever I decide to make curvy display screens, rather than your average flatscreen monitor that you commonly see in most source games & mods.
I don't know how many people have done this before me, but it always makes me feel very satisfied whenever I decide to make curvy display screens, rather than your average flatscreen monitor that you commonly see in most source games & mods.
I don't know how many people have done this before me, but it always makes me feel very satisfied whenever I decide to make curvy display screens, rather than your average flatscreen monitor that you commonly see in most source games & mods.

I don't know how many people have done this before me, but it always makes me feel very satisfied whenever I decide to make curvy display screens, rather than your average flatscreen monitor that you commonly see in most source games & mods.

baf8
breen1
Redux Demo Released! news
Redux Demo Released! news
moddb.com

Time to roll out a Demo of Fremen's Foes: Redux! Fremen's Foes (formerly known as Hunt Down The Fremen) is a semi-serious Half-Life 2 modification, that tells a thrilling story about a powerful team of rebels and their bizarre adventures. Step into the shoes of an ordinary Resistance member in the wacky russian City-47 corrupted by its new administrator named Sobyaka and the Combine. The city is not safe, as it's in a middle of a global uprising led by numerous groups of rebels.

I learned how to use Propper & turned the 12-edged piston brushes from portal into 32-edged models, even managed to apply some basic collision models and additional skins.

This was a very interesting practice for me.
I learned how to use Propper & turned the 12-edged piston brushes from portal into 32-edged models, even managed to apply some basic collision models and additional skins.

This was a very interesting practice for me.
I learned how to use Propper & turned the 12-edged piston brushes from portal into 32-edged models, even managed to apply some basic collision models and additional skins.

This was a very interesting practice for me.
I learned how to use Propper & turned the 12-edged piston brushes from portal into 32-edged models, even managed to apply some basic collision models and additional skins.

This was a very interesting practice for me.

I learned how to use Propper & turned the 12-edged piston brushes from portal into 32-edged models, even managed to apply some basic collision models and additional skins. This was a very interesting practice for me.

aperture3
companioncube3
valvevalve4
gaben3