Here is my first batch of the GoldSrc Mapping era, This map is called "Ruins of Black Mesa" Which involves Gordon going back into Black Mesa a few years after it collapsed( makes no sense story wise I know, I just wanted to make smth)
Since the Release of my First Map went not so well, im working on a second part, this Continues from the end of the first map (transition not yet implemented it just throws you into a random campaign level) This will continue gordons story of exploring Black Mesa, this time it will be set outside more than inside, since I wanna do some outside mapping, still learning everything though!
Offices of Black Mesa, HAS NOW BEEN RELEASED! Go Check it out! I also posted a thread on TWHL Link here: twhl.info/thread/view/20635?page…, Please try out the Map if you want! Im really proud of it and its the first full map which I made!
Hope yall enjoy this small little Update! I am happily working on this Map, and will finish it before I think about the next one!
Guess whos back! your right, its not me its my glorious (cap btw) mapping skills, I bought Half life Alyx (sale btw) and I now have the most powerful tools (to fry my gpu) to map!
Before I go to sleep Enjoy Batch #2, its the rebuilt map with a lot better textures IMO
Hey, itsa me again! First off, im sorry ive left for a while, I had to do some stuff but now im back, i have put the 2 maps ive made (one for CSS one for HL2) in a zip and uploaded it to Google Drive, Ive also provided the source files so you guys can edit it, hope to see some edits soon! drive.google.com/file/d/1QD9JakN…
psst, ive been making smth, CS:S to be precise, I got it gifted for New Years, so I can finally mod in one of my favourite games, this is the CT Spawn Point and their way to middle!
Should I release my map today?
My first Map is now released, The Ruins of Black Mesa are waiting for you! Im working on the second map right now and will be posting shortly, I just need some time to setup a basic second map before I do so since I dont want to set expectations too high.