For any bookworms out there there's a great fan novelization of Half-life and Opposing Force linked here - archive.org/details/savefanficti…. Note: that there are formatting issues unless you use epub files. Super Chocolate Bear also novelized Blue Shift and Half-life 2 - archive.org/search?query=creator… I'm ~100 pages into Black Mesa Incident and I'm really liking it. The qu…
!!9mm Glock Appreciation Thread!! The pistol in HL1 is often overlooked and, at times, has even been called useless. The pistol is one of the most useful and versatile weapons in all of Half-life, especially early on. That's not to say it stops being useful once you get the MP5, it's useful all the way to the end of the game. It's understandable that people might perceive the pistol as being a stop gap measure until you get the MP5 as it's worth only really becomes evident once you're fairly…
If you're looking to play a lot of HL, OpFor or even HL2 maps/mods then you could look into doing what I'm doing currently at RTSL - going through their entire HL1 map and mod archive in chronological order and leaving reviews for each release. It really helps to give some structure and process for ticking off completed mods. I'll assume everyone knows about RTSL here - runthinkshootlive.com/hl/. When browsing HL1 mods you can use their awesome filtering and sorting options to easi…
I've seen people talking about jb mod in this thread - community.lambdageneration.com/h… - and thought I should share this video to shed some light on the mod and the very common misconceptions about it. It's an interesting watch, I won't spoil any of it but setting aside 10min to watch it, even if you don't play Gmod (I fall into this category).
I'm building up a collection of recolored enemies so I can mix and match them with various mods so I can have some new content that still fits within the HL universe. To me, this is particularly important for older mods like Azure Sheep, Deliverance, Todesangst etc I made a lot of use of STAHP.exe's 'Multicoloured vortigaunts' and Scorpieo's 'Nightstalker Vortigaunt' from Gamebanana but I need more. I hope to eventually have variants for each NPC/monster/item so people can pick and mix to s…
Here's a very different and strange Xash3D mod - Quake Remake. This is a full port of Quake 1 to goldsrc via Xash3D. What makes it especially interesting in my eyes is just how much goldsrc DNA you can feel in the game. On the surface, it's basically the same game but if you have spent a decent chunk of time with Quake and HL1/other goldsrc games you'll probably be able to spot quite a few differences. Things like Scrags bleeding yellow and their projectile leaving the bullsquid impact, differe…
It just occurred to me why he 9mmar only has 25 rounds in the mag when you pick it up, it's supposed to reflect the fact that the hgrunts had already fired the gun.. This may be common knowledge but it legit didn't click for me until just last night, only took 24 years x_x
Half-Life - Full Audio Remaster moddb.com/games/half-life/addons… I've been using this audio remaster, made by Senn, for the last few days and man, is it ever awesome... It uses the original audio but massively improves the quality, here is the description as per Senn: "Dedicated to faithfully remastering all the low quality sound effects and dialogue from Half-Life, Blue Shift and Opposing Force. Monsters. Machinery. Scientists. You…
EDIT: Thanks to mxpph at Sourceruns.org for linking me to this hlkz mapp pack with 701 maps! drive.google.com/file/d/1QLe4syf… Original Post: I'm trying to improve my bhopping and general goldsrc movement however I'm having difficulty finding jump maps/kz maps. I have managed to get a handful of maps (6 maps total) like ztricks but I know there are heaps more out there. I'm looking for more noob friendly maps, stuff like giantbean and gigablock for cs. I'…
Does anyone know where this ubiquitous keycard model originally came from? The screenshot is from Half-Life: Insecure (community.lambdageneration.com/h…) but I've seen it used in very old mods from the 90s.