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Some process about 《Revision》
(the second map is basically complete when I post this)

I want to release a playable version in the April but I still have 2 unsolve issues: Translation and Voice Acting
Currently all texts and voiceline are completed in a Non-English language. I can solve the translation with one of my friend but English Voice Acting is a problem
Some process about 《Revision》
(the second map is basically complete when I post this)

I want to release a playable version in the April but I still have 2 unsolve issues: Translation and Voice Acting
Currently all texts and voiceline are completed in a Non-English language. I can solve the translation with one of my friend but English Voice Acting is a problem
Some process about 《Revision》
(the second map is basically complete when I post this)

I want to release a playable version in the April but I still have 2 unsolve issues: Translation and Voice Acting
Currently all texts and voiceline are completed in a Non-English language. I can solve the translation with one of my friend but English Voice Acting is a problem
Some process about 《Revision》
(the second map is basically complete when I post this)

I want to release a playable version in the April but I still have 2 unsolve issues: Translation and Voice Acting
Currently all texts and voiceline are completed in a Non-English language. I can solve the translation with one of my friend but English Voice Acting is a problem

Some process about 《Revision》 (the second map is basically complete when I post this) I want to release a playable version in the April but I still have 2 unsolve issues: Translation and Voice Acting Currently all texts and voiceline are completed in a Non-English language. I can solve the translation with one of my friend but English Voice Acting is a problem

(Edited)
ascendedlite7
Does anyone know  how to add the investigate sounds key value from the main game to a custom map? I'm making a custom map and the rebels keep hearing the player before I want them to actually engage. (Top image: my custom map. Bottom image : the second map of chapter 2 in the main game)
Does anyone know  how to add the investigate sounds key value from the main game to a custom map? I'm making a custom map and the rebels keep hearing the player before I want them to actually engage. (Top image: my custom map. Bottom image : the second map of chapter 2 in the main game)

Does anyone know how to add the investigate sounds key value from the main game to a custom map? I'm making a custom map and the rebels keep hearing the player before I want them to actually engage. (Top image: my custom map. Bottom image : the second map of chapter 2 in the main game)

shrugcop1