We just pushed out a new article, including several renders of goodies. Check them out: moddb.com/mods/opposing-force-2/…
In this week's showcase, we've got leeches, oppressive metal walls, and more looks at the human side of City 17's props!
My Raising the Bar: Salvation review: Graphics: It looked phenomenal and gave a very dark and griddy vibe. Lots of fire and smoke, somehow wish there was more! Story: Pretty good! I didn’t expect as much as we got, and it works pretty well as a stand alone. I thought the visions were cool, ESPECIALLY the first one! Gameplay: Extremely difficult on deathless! Died countless times! Although, if you’re good at save-scumming, hard mode isn’t too hard if you just use kicks a lot. Enemies: Not a whole lot of variety. Normal, Fast, Poison, Combine, Gonome, and that one special Combine zombie. While they’re still technically different from each other, they’re pretty much the same while fighting. Nevertheless, still fun to fight! Secret: Awesome secret, I was hoping it was something like this!
Mapped out Ravenholm from RtB:R and RtB:S! @rtbr
My dream mods for Half Life is a mod from the perspective of a Black Op, a mod taking place right after Black Mesa while the world is being invaded by Xenians, and a HL2 Barney rebellion mod. What are yours?
Assuming the Nihilanth isn’t a one-off creature and does have other beings like it in existence, I think it’s possible that the other Nihilanths were used by the Combine for local teleportation.
Mod in meme: moddb.com/addons/half-life-chern…
!!grigori vs headcrab!! hl2 ep4 lore basically
Gliding Headcrab concept art (by @fakeguest)
This week's showcase features some of the elements defining the locales of HL2! If you like what you see, get involved and apply at the link above!