Chief Smokey

Chief Smokey

@chiefsmokey
Chief Smokey#8351
Joined 18 Jan 2022
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There's a lot of debate about the best way to play Half-Life. WON? Steam Goldsrc? Xash? Half-Life Source? Black Mesa? Texture Filtering on or off? The truth is that the best way to play Half-Life is in black and white.
There's a lot of debate about the best way to play Half-Life. WON? Steam Goldsrc? Xash? Half-Life Source? Black Mesa? Texture Filtering on or off? The truth is that the best way to play Half-Life is in black and white.
There's a lot of debate about the best way to play Half-Life. WON? Steam Goldsrc? Xash? Half-Life Source? Black Mesa? Texture Filtering on or off? The truth is that the best way to play Half-Life is in black and white.
There's a lot of debate about the best way to play Half-Life. WON? Steam Goldsrc? Xash? Half-Life Source? Black Mesa? Texture Filtering on or off? The truth is that the best way to play Half-Life is in black and white.

There's a lot of debate about the best way to play Half-Life. WON? Steam Goldsrc? Xash? Half-Life Source? Black Mesa? Texture Filtering on or off? The truth is that the best way to play Half-Life is in black and white.

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My take on the interior of the beta City 17 train station circa 2001. Tried to get an era-accurate aesthetic without it looking too rough like a lot of those old maps are. Credits to Klow for some of the textures.
My take on the interior of the beta City 17 train station circa 2001. Tried to get an era-accurate aesthetic without it looking too rough like a lot of those old maps are. Credits to Klow for some of the textures.
My take on the interior of the beta City 17 train station circa 2001. Tried to get an era-accurate aesthetic without it looking too rough like a lot of those old maps are. Credits to Klow for some of the textures.
My take on the interior of the beta City 17 train station circa 2001. Tried to get an era-accurate aesthetic without it looking too rough like a lot of those old maps are. Credits to Klow for some of the textures.

My take on the interior of the beta City 17 train station circa 2001. Tried to get an era-accurate aesthetic without it looking too rough like a lot of those old maps are. Credits to Klow for some of the textures.

consulsmile8
cremator9
freeze1