A new subcommunity will launch today. Sorry, it's not Gmod (or L4D).
Little S2FM art-dump to commemorate me finally making an account here.
This is G.A.B.E.N. in his final form #GabeGPT
I don't normally post WIP stuff but I feel bad for not posting any new art here in over a month, so have this
The dusty machine on which GabeGPT lived and learned to count to 3 š„²
Exploring Valve Archive, part 29 - the Mercs we almost got valvearchive.com>archive>archive>Team Fortress>Team Fortress 2>Art>Character Art>Sniper/Scout/Pyro/Medic>Concepts Valve's design process for the TF2 mercenaries was a balancing act on many fronts. They needed to be distinct and identifiable at a glance without being loud or too complex; they needed designs that communicated function without sacrificing form; and they needed to be iconic without hogging the character spotlight. To finā¦
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