Dakashi

Dakashi

@dakashi

Aspiring 3D Artist. Currently working with Extended Studios.

DaKashi#4609
Joined 2 Mar 2022
Argentina
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Meet John Doe, a random character/model i use to test numerous stuff on mods i usually work on. He has also served as a placeholder most of the times.

Funnily enough, he started as a slightly modified version of the original Gordon model, but i had to make a placeholder for a security guard, so he was replaced with an edited version of Barney.
Another peculiar thing is that he evolved from a simple test model to some sort of small recurrent character in various mods and maps. Soon enough, he became iconic to me (and others) as the regular Barney model or the various scientists like Walter or Slick.

While most of the maps and mods where he had a cameo never got to release, often the people involved in the development seemed to really like this "blank-slate" character, and they usually created their own version in their minds, a different voice, personality, skills, lore, etc. much like other Half-Life protagonists.

Just a tought, how weird the whole story is with this character.
Meet John Doe, a random character/model i use to test numerous stuff on mods i usually work on. He has also served as a placeholder most of the times.

Funnily enough, he started as a slightly modified version of the original Gordon model, but i had to make a placeholder for a security guard, so he was replaced with an edited version of Barney.
Another peculiar thing is that he evolved from a simple test model to some sort of small recurrent character in various mods and maps. Soon enough, he became iconic to me (and others) as the regular Barney model or the various scientists like Walter or Slick.

While most of the maps and mods where he had a cameo never got to release, often the people involved in the development seemed to really like this "blank-slate" character, and they usually created their own version in their minds, a different voice, personality, skills, lore, etc. much like other Half-Life protagonists.

Just a tought, how weird the whole story is with this character.
Meet John Doe, a random character/model i use to test numerous stuff on mods i usually work on. He has also served as a placeholder most of the times.

Funnily enough, he started as a slightly modified version of the original Gordon model, but i had to make a placeholder for a security guard, so he was replaced with an edited version of Barney.
Another peculiar thing is that he evolved from a simple test model to some sort of small recurrent character in various mods and maps. Soon enough, he became iconic to me (and others) as the regular Barney model or the various scientists like Walter or Slick.

While most of the maps and mods where he had a cameo never got to release, often the people involved in the development seemed to really like this "blank-slate" character, and they usually created their own version in their minds, a different voice, personality, skills, lore, etc. much like other Half-Life protagonists.

Just a tought, how weird the whole story is with this character.
Meet John Doe, a random character/model i use to test numerous stuff on mods i usually work on. He has also served as a placeholder most of the times.

Funnily enough, he started as a slightly modified version of the original Gordon model, but i had to make a placeholder for a security guard, so he was replaced with an edited version of Barney.
Another peculiar thing is that he evolved from a simple test model to some sort of small recurrent character in various mods and maps. Soon enough, he became iconic to me (and others) as the regular Barney model or the various scientists like Walter or Slick.

While most of the maps and mods where he had a cameo never got to release, often the people involved in the development seemed to really like this "blank-slate" character, and they usually created their own version in their minds, a different voice, personality, skills, lore, etc. much like other Half-Life protagonists.

Just a tought, how weird the whole story is with this character.

Meet John Doe, a random character/model i use to test numerous stuff on mods i usually work on. He has also served as a placeholder most of the times. Funnily enough, he started as a slightly modified version of the original Gordon model, but i had to make a placeholder for a security guard, so he was replaced with an edited version of Barney. Another peculiar thing is that he evolved from a simple test model to some sort of small recurrent character in various mods and maps. Soon enough, he be…

god this looks so eerie, this is the first proper "vent crawl" section (beyond secret areas) that I've ever made & I'm so, so happy with how it's come together
god this looks so eerie, this is the first proper "vent crawl" section (beyond secret areas) that I've ever made & I'm so, so happy with how it's come together
god this looks so eerie, this is the first proper "vent crawl" section (beyond secret areas) that I've ever made & I'm so, so happy with how it's come together

god this looks so eerie, this is the first proper "vent crawl" section (beyond secret areas) that I've ever made & I'm so, so happy with how it's come together

otissphere2
barnpog1
Third 3D model ever made here, I chose to make the Vortigaunt (Half life 1 Design)

And it turned out really damn well! as i specified on my last post with the Bullsquid, i color these Manually on a different program off of a screenshot of the model as Zbrush Core Mini doesn't let me Texture my models

So this was really fun to do! may make the Houndeye next.

Third 3D model ever made here, I chose to make the Vortigaunt (Half life 1 Design) And it turned out really damn well! as i specified on my last post with the Bullsquid, i color these Manually on a different program off of a screenshot of the model as Zbrush Core Mini doesn't let me Texture my models So this was really fun to do! may make the Houndeye next.

vorthl115
vort12
shortigaunt13
vortigauntpog12
I went through so many different stages of stylizing the characters but I'm very happy with how I draw them now. Older concepts in the collage. I just thought the old ones were a little bland and boring especially while drawing them. They didnt look "fun" so i decided to just focus on shapes rather than try to follow a reference. 
G-man one was a request c:  

I like Gordon being squares and rectangles. Tall and lanky but still with enough big shapes to give some strength. I did start with giving Gordon's suit normal sized arms but thought it looked a bit boring so BIG SUIT ARMS HELL YA 
Barney tho I just think I want him to have shorter sharper shapes so traingles are really nice and makes understanding drawing his helmet way easier for me while emphasizing other features like cheekbones and jaw and I like the way it makes him look more abstract

The contrast between the shapes makes for a goofy yet nice dynamic when drawing them together c:
I went through so many different stages of stylizing the characters but I'm very happy with how I draw them now. Older concepts in the collage. I just thought the old ones were a little bland and boring especially while drawing them. They didnt look "fun" so i decided to just focus on shapes rather than try to follow a reference. 
G-man one was a request c:  

I like Gordon being squares and rectangles. Tall and lanky but still with enough big shapes to give some strength. I did start with giving Gordon's suit normal sized arms but thought it looked a bit boring so BIG SUIT ARMS HELL YA 
Barney tho I just think I want him to have shorter sharper shapes so traingles are really nice and makes understanding drawing his helmet way easier for me while emphasizing other features like cheekbones and jaw and I like the way it makes him look more abstract

The contrast between the shapes makes for a goofy yet nice dynamic when drawing them together c:
I went through so many different stages of stylizing the characters but I'm very happy with how I draw them now. Older concepts in the collage. I just thought the old ones were a little bland and boring especially while drawing them. They didnt look "fun" so i decided to just focus on shapes rather than try to follow a reference. 
G-man one was a request c:  

I like Gordon being squares and rectangles. Tall and lanky but still with enough big shapes to give some strength. I did start with giving Gordon's suit normal sized arms but thought it looked a bit boring so BIG SUIT ARMS HELL YA 
Barney tho I just think I want him to have shorter sharper shapes so traingles are really nice and makes understanding drawing his helmet way easier for me while emphasizing other features like cheekbones and jaw and I like the way it makes him look more abstract

The contrast between the shapes makes for a goofy yet nice dynamic when drawing them together c:
I went through so many different stages of stylizing the characters but I'm very happy with how I draw them now. Older concepts in the collage. I just thought the old ones were a little bland and boring especially while drawing them. They didnt look "fun" so i decided to just focus on shapes rather than try to follow a reference. 
G-man one was a request c:  

I like Gordon being squares and rectangles. Tall and lanky but still with enough big shapes to give some strength. I did start with giving Gordon's suit normal sized arms but thought it looked a bit boring so BIG SUIT ARMS HELL YA 
Barney tho I just think I want him to have shorter sharper shapes so traingles are really nice and makes understanding drawing his helmet way easier for me while emphasizing other features like cheekbones and jaw and I like the way it makes him look more abstract

The contrast between the shapes makes for a goofy yet nice dynamic when drawing them together c:

I went through so many different stages of stylizing the characters but I'm very happy with how I draw them now. Older concepts in the collage. I just thought the old ones were a little bland and boring especially while drawing them. They didnt look "fun" so i decided to just focus on shapes rather than try to follow a reference. G-man one was a request c: I like Gordon being squares and rectangles. Tall and lanky but still with enough big shapes to give some strength. I did start with givin…

(Edited)
scream21
consulsmile20
kovacsmile20
barneysmile20
deadass15
alyxpog5