VerySpicyHoney

VerySpicyHoney

@veryspicyhoney
Joined 1 Jan 2024
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Time flies when you're browsing Half-Life memes
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What I hope for in 2025 (VALVe). 2025 has arrived and let's go:

- Half-Life 3: After Shapiro (G-Man/Barney's voice actor) posted a video on X, let's see if it will happen.

- Deadlock: Created by Icefrog (Creator of DotA 2), it will probably be released this year (if it is 2026 I at least tried to theorize), as Deadlock's stage in 2024 already seemed complete

- A new era for the Entropy Zero story: Breadmen (Creator of Entropy Zero) may launch betas of Progenitors and Axon Pariah (A Prequel and a Sequel).

- Half-Life Interlude: After PegaXing brought Interlude (I replayed it and beat it... finally), I hope for something good in Interlude.

- REMEMBERING GUYS: SOME OF THESE EVENTS MAY NOT HAPPEN, I LOOKED AT THE NEWS SCENARIO SURROUNDING THIS AND THIS IS MY CONCLUSION BUT I REPEAT, EVERYTHING I SAID ABOVE MAY NOT HAPPEN!
What I hope for in 2025 (VALVe). 2025 has arrived and let's go:

- Half-Life 3: After Shapiro (G-Man/Barney's voice actor) posted a video on X, let's see if it will happen.

- Deadlock: Created by Icefrog (Creator of DotA 2), it will probably be released this year (if it is 2026 I at least tried to theorize), as Deadlock's stage in 2024 already seemed complete

- A new era for the Entropy Zero story: Breadmen (Creator of Entropy Zero) may launch betas of Progenitors and Axon Pariah (A Prequel and a Sequel).

- Half-Life Interlude: After PegaXing brought Interlude (I replayed it and beat it... finally), I hope for something good in Interlude.

- REMEMBERING GUYS: SOME OF THESE EVENTS MAY NOT HAPPEN, I LOOKED AT THE NEWS SCENARIO SURROUNDING THIS AND THIS IS MY CONCLUSION BUT I REPEAT, EVERYTHING I SAID ABOVE MAY NOT HAPPEN!
What I hope for in 2025 (VALVe). 2025 has arrived and let's go:

- Half-Life 3: After Shapiro (G-Man/Barney's voice actor) posted a video on X, let's see if it will happen.

- Deadlock: Created by Icefrog (Creator of DotA 2), it will probably be released this year (if it is 2026 I at least tried to theorize), as Deadlock's stage in 2024 already seemed complete

- A new era for the Entropy Zero story: Breadmen (Creator of Entropy Zero) may launch betas of Progenitors and Axon Pariah (A Prequel and a Sequel).

- Half-Life Interlude: After PegaXing brought Interlude (I replayed it and beat it... finally), I hope for something good in Interlude.

- REMEMBERING GUYS: SOME OF THESE EVENTS MAY NOT HAPPEN, I LOOKED AT THE NEWS SCENARIO SURROUNDING THIS AND THIS IS MY CONCLUSION BUT I REPEAT, EVERYTHING I SAID ABOVE MAY NOT HAPPEN!
What I hope for in 2025 (VALVe). 2025 has arrived and let's go:

- Half-Life 3: After Shapiro (G-Man/Barney's voice actor) posted a video on X, let's see if it will happen.

- Deadlock: Created by Icefrog (Creator of DotA 2), it will probably be released this year (if it is 2026 I at least tried to theorize), as Deadlock's stage in 2024 already seemed complete

- A new era for the Entropy Zero story: Breadmen (Creator of Entropy Zero) may launch betas of Progenitors and Axon Pariah (A Prequel and a Sequel).

- Half-Life Interlude: After PegaXing brought Interlude (I replayed it and beat it... finally), I hope for something good in Interlude.

- REMEMBERING GUYS: SOME OF THESE EVENTS MAY NOT HAPPEN, I LOOKED AT THE NEWS SCENARIO SURROUNDING THIS AND THIS IS MY CONCLUSION BUT I REPEAT, EVERYTHING I SAID ABOVE MAY NOT HAPPEN!

What I hope for in 2025 (VALVe). 2025 has arrived and let's go: - Half-Life 3: After Shapiro (G-Man/Barney's voice actor) posted a video on X, let's see if it will happen. - Deadlock: Created by Icefrog (Creator of DotA 2), it will probably be released this year (if it is 2026 I at least tried to theorize), as Deadlock's stage in 2024 already seemed complete - A new era for the Entropy Zero story: Breadmen (Creator of Entropy Zero) may launch betas of Progenitors and Axon Pariah (A Prequel an…

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newspaper9
I dug up something funny while sorting through old files.

While making E:Z2, we wanted scenes to change based on whether Wilson was with you, and we explored a few different options for that. Normally, scenes are played using a unique entity in the level editor that looks like the icon on the left/top. I considered making a custom version of this entity which would take Wilson into account and play a different scene if he was with you, so I made a custom version of this icon seen on the right/bottom. However, we ended up going with regular map logic in the end and I never actually programmed this entity.

Even though it was never used, I think this was the only unique entity icon ever "officially" created for E:Z2.
I dug up something funny while sorting through old files.

While making E:Z2, we wanted scenes to change based on whether Wilson was with you, and we explored a few different options for that. Normally, scenes are played using a unique entity in the level editor that looks like the icon on the left/top. I considered making a custom version of this entity which would take Wilson into account and play a different scene if he was with you, so I made a custom version of this icon seen on the right/bottom. However, we ended up going with regular map logic in the end and I never actually programmed this entity.

Even though it was never used, I think this was the only unique entity icon ever "officially" created for E:Z2.

I dug up something funny while sorting through old files. While making E:Z2, we wanted scenes to change based on whether Wilson was with you, and we explored a few different options for that. Normally, scenes are played using a unique entity in the level editor that looks like the icon on the left/top. I considered making a custom version of this entity which would take Wilson into account and play a different scene if he was with you, so I made a custom version of this icon seen on the right/b…

wilson20
goodclone16
entropyzero216