I decided to drop the code for the panthereye I made back in 2022. So, for any Half-Life modders you can grab it from my Discord.
The second progress video for That Damn Fox is now live, and sadly will be the last update brought to the GoldSrc part of this platform as I'll be dropping Half-Life as the sdk for this game from this point on.
Changelog: -removed 1996 -added 1992
Wanted to test the outline effect again but this time it's done in the engine so I can change it on the fly!
new feature.
Finally added sounds to the players moveset. Jumping, rolling, and grabbing ledges. I also now added a roll jump similar to that in J&D. Pretty happy with how the function and animations turned out!
She waxed everything in this room
Been working on a single analog sick or N64 controller mode. Featuring auto camera turning with some adjustment similar to Mario 64, and enemy lock on with the ability to swap and toggle current enemies. Still heavy WIP.
Some cosmetics!
Robot alligator enemy