luce

luce

@lucebreaks

modder, music composer, and games historian Transgirl, 25, Indie game music composer and developer, Half-Life, THUGPRO, and Quake modder. Game and mod historian and preservationist.

burg#3235
Joined 29 Jan 2023
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Time flies when you're browsing Half-Life memes
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So you see this funky little controller that John Romero is advertising/ using right?
So you'd think it comes with Quake or even Daikatana or something right?
Nope, it came with Half Life of all things.
I happened to snag one in box a couple of years ago and it comes with the full version of Half Life, which is pretty cool.
So you see this funky little controller that John Romero is advertising/ using right?
So you'd think it comes with Quake or even Daikatana or something right?
Nope, it came with Half Life of all things.
I happened to snag one in box a couple of years ago and it comes with the full version of Half Life, which is pretty cool.
So you see this funky little controller that John Romero is advertising/ using right?
So you'd think it comes with Quake or even Daikatana or something right?
Nope, it came with Half Life of all things.
I happened to snag one in box a couple of years ago and it comes with the full version of Half Life, which is pretty cool.

So you see this funky little controller that John Romero is advertising/ using right? So you'd think it comes with Quake or even Daikatana or something right? Nope, it came with Half Life of all things. I happened to snag one in box a couple of years ago and it comes with the full version of Half Life, which is pretty cool.

alyxpog3
barnpog3
barneysmile3
gordonhappy3
gmanlol3
gaben3

Fun Fact! At one point back in 2019 I was working on a mod called GoldSrc Kart with community member Sockman before he eventually left the project, if I ever find another lead dev, I'd like to pick up the project again maybe. Sockman has given me permission to continue to build on his code since he left the project.

nerd6
houndeye4
Here's some more of the artwork related to the cancelled mod Squadron Ghost, this time its more concept art and even a wallpaper.
Here's some more of the artwork related to the cancelled mod Squadron Ghost, this time its more concept art and even a wallpaper.
Here's some more of the artwork related to the cancelled mod Squadron Ghost, this time its more concept art and even a wallpaper.
Here's some more of the artwork related to the cancelled mod Squadron Ghost, this time its more concept art and even a wallpaper.

Here's some more of the artwork related to the cancelled mod Squadron Ghost, this time its more concept art and even a wallpaper.

what3
gord2
gordonhappy4

I'm working on a video about Half Life Rally and it's cancelled sequel, Half Life Rally Source This is like, a super compressed for discord test edit of the introduction of the video, just showing off the gameplay of half life rally and such The song I've used here is youtu.be/xSveneTZJG0 Just in case anyone wants to listen to the full song

You ready for a half life modding history lesson?
What if there was an anime inspired futuristic cyberpunk total conversion mod for the OG half life...

Well, in the early 2000's, there was! Squadron Ghost was a very ambitious early attempt at a total conversion mod for half life, taking heavy inspiration from anime and manga and science fiction stuff from around that time.

Here's a quote from the official homepage about section.

"Squadron: GHOST is a primarily single player total conversion for Half-Life, heavily influenced by manga and anime, science fiction, and other good stuff.

It's got girls, guns, mechs, even more guns, a giant 60 foot spider made out of titanium and a scene straight out of Indiana Jones."

If anyone here was actually around at the time of this mod getting updates, I'd love to hear what you thought about it!

I'm working on a video about the mod, I've got over a hundred in-dev images and a few in game videos.

That's all I got before I end up running out of text space, feel free to bug me if you want to learn more about this mod!
You ready for a half life modding history lesson?
What if there was an anime inspired futuristic cyberpunk total conversion mod for the OG half life...

Well, in the early 2000's, there was! Squadron Ghost was a very ambitious early attempt at a total conversion mod for half life, taking heavy inspiration from anime and manga and science fiction stuff from around that time.

Here's a quote from the official homepage about section.

"Squadron: GHOST is a primarily single player total conversion for Half-Life, heavily influenced by manga and anime, science fiction, and other good stuff.

It's got girls, guns, mechs, even more guns, a giant 60 foot spider made out of titanium and a scene straight out of Indiana Jones."

If anyone here was actually around at the time of this mod getting updates, I'd love to hear what you thought about it!

I'm working on a video about the mod, I've got over a hundred in-dev images and a few in game videos.

That's all I got before I end up running out of text space, feel free to bug me if you want to learn more about this mod!
You ready for a half life modding history lesson?
What if there was an anime inspired futuristic cyberpunk total conversion mod for the OG half life...

Well, in the early 2000's, there was! Squadron Ghost was a very ambitious early attempt at a total conversion mod for half life, taking heavy inspiration from anime and manga and science fiction stuff from around that time.

Here's a quote from the official homepage about section.

"Squadron: GHOST is a primarily single player total conversion for Half-Life, heavily influenced by manga and anime, science fiction, and other good stuff.

It's got girls, guns, mechs, even more guns, a giant 60 foot spider made out of titanium and a scene straight out of Indiana Jones."

If anyone here was actually around at the time of this mod getting updates, I'd love to hear what you thought about it!

I'm working on a video about the mod, I've got over a hundred in-dev images and a few in game videos.

That's all I got before I end up running out of text space, feel free to bug me if you want to learn more about this mod!
You ready for a half life modding history lesson?
What if there was an anime inspired futuristic cyberpunk total conversion mod for the OG half life...

Well, in the early 2000's, there was! Squadron Ghost was a very ambitious early attempt at a total conversion mod for half life, taking heavy inspiration from anime and manga and science fiction stuff from around that time.

Here's a quote from the official homepage about section.

"Squadron: GHOST is a primarily single player total conversion for Half-Life, heavily influenced by manga and anime, science fiction, and other good stuff.

It's got girls, guns, mechs, even more guns, a giant 60 foot spider made out of titanium and a scene straight out of Indiana Jones."

If anyone here was actually around at the time of this mod getting updates, I'd love to hear what you thought about it!

I'm working on a video about the mod, I've got over a hundred in-dev images and a few in game videos.

That's all I got before I end up running out of text space, feel free to bug me if you want to learn more about this mod!

You ready for a half life modding history lesson? What if there was an anime inspired futuristic cyberpunk total conversion mod for the OG half life... Well, in the early 2000's, there was! Squadron Ghost was a very ambitious early attempt at a total conversion mod for half life, taking heavy inspiration from anime and manga and science fiction stuff from around that time. Here's a quote from the official homepage about section. "Squadron: GHOST is a primarily single player total conversion f…

(Edited)
metrochuckel2
Here's some various in game screenshots from Squadron Ghost, the cancelled Half Life total conversion mod from 2003.

These are all definitely from different points in development, and unfortunately I'm unable to pinpoint exactly when some of these shots were taken.
Here's some various in game screenshots from Squadron Ghost, the cancelled Half Life total conversion mod from 2003.

These are all definitely from different points in development, and unfortunately I'm unable to pinpoint exactly when some of these shots were taken.
Here's some various in game screenshots from Squadron Ghost, the cancelled Half Life total conversion mod from 2003.

These are all definitely from different points in development, and unfortunately I'm unable to pinpoint exactly when some of these shots were taken.
Here's some various in game screenshots from Squadron Ghost, the cancelled Half Life total conversion mod from 2003.

These are all definitely from different points in development, and unfortunately I'm unable to pinpoint exactly when some of these shots were taken.

Here's some various in game screenshots from Squadron Ghost, the cancelled Half Life total conversion mod from 2003. These are all definitely from different points in development, and unfortunately I'm unable to pinpoint exactly when some of these shots were taken.

alyxpog4
hl3
barnpog4
More old GoldSrc Kart screenshots, including a secret joke character done by accident as well as the first pass of the power up mechanic.
We were working on drifting around the time the development stopped.
More old GoldSrc Kart screenshots, including a secret joke character done by accident as well as the first pass of the power up mechanic.
We were working on drifting around the time the development stopped.
More old GoldSrc Kart screenshots, including a secret joke character done by accident as well as the first pass of the power up mechanic.
We were working on drifting around the time the development stopped.

More old GoldSrc Kart screenshots, including a secret joke character done by accident as well as the first pass of the power up mechanic. We were working on drifting around the time the development stopped.

Did you know that RADI-8's NeoTokyo and Facepunch's S&Box have something in common?

They both share the fact that they had earlier builds made on Unreal Engine!

This early version of NeoTokyo was released in 2004 and was updated until around late 2005. 
It was meant to be a similar total conversion mod for Unreal Tournament 2004.
It was still very much the same game when rebuilt for Source, which is why some of the earliest trailers and media referred to the game as NeoTokyo: Source.

As far as I know, not much gameplay footage is available for this build, but I will be changing that as I plan on making a video about this as well.
Did you know that RADI-8's NeoTokyo and Facepunch's S&Box have something in common?

They both share the fact that they had earlier builds made on Unreal Engine!

This early version of NeoTokyo was released in 2004 and was updated until around late 2005. 
It was meant to be a similar total conversion mod for Unreal Tournament 2004.
It was still very much the same game when rebuilt for Source, which is why some of the earliest trailers and media referred to the game as NeoTokyo: Source.

As far as I know, not much gameplay footage is available for this build, but I will be changing that as I plan on making a video about this as well.
Did you know that RADI-8's NeoTokyo and Facepunch's S&Box have something in common?

They both share the fact that they had earlier builds made on Unreal Engine!

This early version of NeoTokyo was released in 2004 and was updated until around late 2005. 
It was meant to be a similar total conversion mod for Unreal Tournament 2004.
It was still very much the same game when rebuilt for Source, which is why some of the earliest trailers and media referred to the game as NeoTokyo: Source.

As far as I know, not much gameplay footage is available for this build, but I will be changing that as I plan on making a video about this as well.
Did you know that RADI-8's NeoTokyo and Facepunch's S&Box have something in common?

They both share the fact that they had earlier builds made on Unreal Engine!

This early version of NeoTokyo was released in 2004 and was updated until around late 2005. 
It was meant to be a similar total conversion mod for Unreal Tournament 2004.
It was still very much the same game when rebuilt for Source, which is why some of the earliest trailers and media referred to the game as NeoTokyo: Source.

As far as I know, not much gameplay footage is available for this build, but I will be changing that as I plan on making a video about this as well.

Did you know that RADI-8's NeoTokyo and Facepunch's S&Box have something in common? They both share the fact that they had earlier builds made on Unreal Engine! This early version of NeoTokyo was released in 2004 and was updated until around late 2005. It was meant to be a similar total conversion mod for Unreal Tournament 2004. It was still very much the same game when rebuilt for Source, which is why some of the earliest trailers and media referred to the game as NeoTokyo: Source. As far a…

Been messin around with the GKarts: TurboCharged mod the past little bit, it's real fun, control wise, they nailed what I had in mind for the GoldSrcKart project lol

Sometimes I think about reviving the GoldSrc Kart project, the hardest part would be finding a dev that would be willing to put up with my mess lol.