Lambda Community page for Pipeline Software, now working on the unofficial Half-Life expansion "Dark Matter", return to Black Mesa as one of the deadly Black Ops!
Joined 10 Jun 2021
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Making some steady progress on the opening for chapter one "New Orders", this is where Kovac's journey begins.
He is captured and unsuccessfully interrogated by HECU stragglers, before being shot, dropped down a silo shaft and left for dead. He survives, but has little health, no armour, no weapons, no radio and no idea where he is or where he's going. He'll have to make it through the silo exterior levels and the sewage system which feeds into the drainage canals in Sector G. Only then can he …
The Half-Life: Dark Matter - December 22nd Update is now live! 💥 Lots of new media and a detailed article going over everything. This has been the update I've been wanting to bring you for literally years now, enjoy! 🔥 moddb.com/mods/half-life-dark-ma…
Hello everyone! I apologise for dropping off the radar, but I needed a fairly lengthy break from the mod and Discord as well, this year has been quite a rollercoaster for various reasons. As I've said physical recovery is pretty much there, some annoying side effects have kicked in but they are being handled and are improving steadily. My mental health took a hit as well, and I needed medication to cope. Thankfully I'm off those now and I am pretty content with day-to-day life again. Maybe I wil…
I am very dismayed to hear of the passing of the great Viktor Antonov, the amazingly talented art director for Half-Life 2, Dishonored and several other classic titles. His work was a great inspiration for many including myself, and I even used his work in a small part of a wider artist case study I did for the final assignment of my first year during my art and design course in 2021. As a small tribute, I present this portion of the work that was submitted during that time.
You died far too y…
Lambda Generation Community Platform exclusive: Area 9 Central Transit Hub WIP! The lighting is all placeholder (apart from certain things like the green lights on the catwalk), some details are still missing or unfinished, and of course a few textures are still in greybox status, but it's coming along bit by bit! 😎