Henrique M Vivaldini

Henrique M Vivaldini

@henriquemvivaldini

Just another Valve fan who has joined the community.

Joined 15 Oct 2024
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BrussTrigger's Gordon Freeman Model Blender Release

I decided to rig @brusstrigger Gordon Freeman model because it is the best and most accurate model of Gordon out there, Now I say rig because there was already a blender release but it's pretty poor and unrigged

Features

-PBR
-source 2 standard shapekeys
-2 variations of mk5 hev suits and gloves
-citizen outfit
-3 hair types
-multiple variations of beard/goatee
-2 varients of glasses
-separated head and body for headhacking
-mk4 hev suit and 1 long jump module from Detective Ed's Mk4 hev suit model

Credits

MK5 HEV Model from Final Fantasy XV
Original model and materials - Valve Software
Gordon Head Modeling and texturing - Brusstrigger
Original source 2 Port, model merging, hair edits, flexes - Komegatze
Materials, corrective shapekeys, modeldoc setup, weight paint fixes - THG
HLA Extraction, Procedurals work, and Material work - Smug Bastard.
Original port to source 1 - Red Menace.
https://steamcommunity.com/sharedfiles/filedetails/?id=2081071905&searchtext=gordon+freeman
mk4 hev suits and long jump module - Detective Ed
https://steamcommunity.com/sharedfiles/filedetails/?id=3093570835&searchtext=hev+suit
File Extraction Tools - Red Eye, Silverlan.

Model: https://drive.google.com/file/d/1Sss6ear5NXntrOpsiIgETiodaKdyXgHG/view?usp=sharing
BrussTrigger's Gordon Freeman Model Blender Release

I decided to rig @brusstrigger Gordon Freeman model because it is the best and most accurate model of Gordon out there, Now I say rig because there was already a blender release but it's pretty poor and unrigged

Features

-PBR
-source 2 standard shapekeys
-2 variations of mk5 hev suits and gloves
-citizen outfit
-3 hair types
-multiple variations of beard/goatee
-2 varients of glasses
-separated head and body for headhacking
-mk4 hev suit and 1 long jump module from Detective Ed's Mk4 hev suit model

Credits

MK5 HEV Model from Final Fantasy XV
Original model and materials - Valve Software
Gordon Head Modeling and texturing - Brusstrigger
Original source 2 Port, model merging, hair edits, flexes - Komegatze
Materials, corrective shapekeys, modeldoc setup, weight paint fixes - THG
HLA Extraction, Procedurals work, and Material work - Smug Bastard.
Original port to source 1 - Red Menace.
https://steamcommunity.com/sharedfiles/filedetails/?id=2081071905&searchtext=gordon+freeman
mk4 hev suits and long jump module - Detective Ed
https://steamcommunity.com/sharedfiles/filedetails/?id=3093570835&searchtext=hev+suit
File Extraction Tools - Red Eye, Silverlan.

Model: https://drive.google.com/file/d/1Sss6ear5NXntrOpsiIgETiodaKdyXgHG/view?usp=sharing
BrussTrigger's Gordon Freeman Model Blender Release

I decided to rig @brusstrigger Gordon Freeman model because it is the best and most accurate model of Gordon out there, Now I say rig because there was already a blender release but it's pretty poor and unrigged

Features

-PBR
-source 2 standard shapekeys
-2 variations of mk5 hev suits and gloves
-citizen outfit
-3 hair types
-multiple variations of beard/goatee
-2 varients of glasses
-separated head and body for headhacking
-mk4 hev suit and 1 long jump module from Detective Ed's Mk4 hev suit model

Credits

MK5 HEV Model from Final Fantasy XV
Original model and materials - Valve Software
Gordon Head Modeling and texturing - Brusstrigger
Original source 2 Port, model merging, hair edits, flexes - Komegatze
Materials, corrective shapekeys, modeldoc setup, weight paint fixes - THG
HLA Extraction, Procedurals work, and Material work - Smug Bastard.
Original port to source 1 - Red Menace.
https://steamcommunity.com/sharedfiles/filedetails/?id=2081071905&searchtext=gordon+freeman
mk4 hev suits and long jump module - Detective Ed
https://steamcommunity.com/sharedfiles/filedetails/?id=3093570835&searchtext=hev+suit
File Extraction Tools - Red Eye, Silverlan.

Model: https://drive.google.com/file/d/1Sss6ear5NXntrOpsiIgETiodaKdyXgHG/view?usp=sharing
BrussTrigger's Gordon Freeman Model Blender Release

I decided to rig @brusstrigger Gordon Freeman model because it is the best and most accurate model of Gordon out there, Now I say rig because there was already a blender release but it's pretty poor and unrigged

Features

-PBR
-source 2 standard shapekeys
-2 variations of mk5 hev suits and gloves
-citizen outfit
-3 hair types
-multiple variations of beard/goatee
-2 varients of glasses
-separated head and body for headhacking
-mk4 hev suit and 1 long jump module from Detective Ed's Mk4 hev suit model

Credits

MK5 HEV Model from Final Fantasy XV
Original model and materials - Valve Software
Gordon Head Modeling and texturing - Brusstrigger
Original source 2 Port, model merging, hair edits, flexes - Komegatze
Materials, corrective shapekeys, modeldoc setup, weight paint fixes - THG
HLA Extraction, Procedurals work, and Material work - Smug Bastard.
Original port to source 1 - Red Menace.
https://steamcommunity.com/sharedfiles/filedetails/?id=2081071905&searchtext=gordon+freeman
mk4 hev suits and long jump module - Detective Ed
https://steamcommunity.com/sharedfiles/filedetails/?id=3093570835&searchtext=hev+suit
File Extraction Tools - Red Eye, Silverlan.

Model: https://drive.google.com/file/d/1Sss6ear5NXntrOpsiIgETiodaKdyXgHG/view?usp=sharing

BrussTrigger's Gordon Freeman Model Blender Release I decided to rig @brusstrigger Gordon Freeman model because it is the best and most accurate model of Gordon out there, Now I say rig because there was already a blender release but it's pretty poor and unrigged Features -PBR -source 2 standard shapekeys -2 variations of mk5 hev suits and gloves -citizen outfit -3 hair types -multiple variations of beard/goatee -2 varients of glasses -separated head and body for headhacking -mk4 hev suit and…

(Edited)
gordonhappy1
Hey guys!
I'm working on a mod for Half-Life 2 called Antenna. I just posted a new update where I showed off some new locations and shared the latest development progress. If you're interested, check it out on ModDB — there are some screenshots and more details. I'd love to hear your feedback!

https://www.moddb.com/mods/antenna/news/antenna-media-update2
Hey guys!
I'm working on a mod for Half-Life 2 called Antenna. I just posted a new update where I showed off some new locations and shared the latest development progress. If you're interested, check it out on ModDB — there are some screenshots and more details. I'd love to hear your feedback!

https://www.moddb.com/mods/antenna/news/antenna-media-update2
Hey guys!
I'm working on a mod for Half-Life 2 called Antenna. I just posted a new update where I showed off some new locations and shared the latest development progress. If you're interested, check it out on ModDB — there are some screenshots and more details. I'd love to hear your feedback!

https://www.moddb.com/mods/antenna/news/antenna-media-update2
Hey guys!
I'm working on a mod for Half-Life 2 called Antenna. I just posted a new update where I showed off some new locations and shared the latest development progress. If you're interested, check it out on ModDB — there are some screenshots and more details. I'd love to hear your feedback!

https://www.moddb.com/mods/antenna/news/antenna-media-update2

Hey guys! I'm working on a mod for Half-Life 2 called Antenna. I just posted a new update where I showed off some new locations and shared the latest development progress. If you're interested, check it out on ModDB — there are some screenshots and more details. I'd love to hear your feedback! moddb.com/mods/antenna/news/ante…

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hl213