9 years ago today, Black Mesa bound onto the Half-Life scene as a Source mod. Now, it’s 51st on PCGamer’s Top 100 games of 2021! To celebrate, here are some never-before-seen images of the original CES Chamber, used by Xen Lead Chris Horn to test models and themes.
My precious headcrab
Can you pet the Snark? YES
Massive L to Valve for not bringing Rosenberg back for Half-Life 2. I think he’d be one of the only people to not only put up with and enjoy Magnusson’s ramblings about his inventions or Mossman going on and on about her love of science and how she wishes she could work with Freeman and the gang in the height of their careers. I bet Rosenberg would tell Mossman all sorts of stories about what it was like and everything, and he’d smile and laugh about the fun they had and how proud they were of their creations and look down in shame thinking about the good friends he lost to their recklessness. Barney would still stick around him a bunch, feeling the need to keep an eye on him and take care of him ever since the Black Mesa Incident, and when Gordon got caught in a harmonic reflux at the start of Half-Life 2, Barney would turn to Rosenberg, desperate for some sort of escape, some way to get him out of there, and Rosenberg would turn to him, hoping he’d have come up with some miracle way …
the sad truth 😢
A small update for y'all! We updated our rendering system to support viewmodel shadowing for all lights! Here is a small teaser of the new system!
And how about a few static images to glance over and pick apart! We are very happy to finally showcase all the work our programmers do on Operation: Black Mesa & Guard Duty and we hope you have been enjoying it too!
Thanks to the help of a TOP LEVEL programmer, I was able to import BSP maps almost flawlessly in Unity. In this video I loaded a modified version of "c1a0".
All we wanna see it