Happy New Year!

A few months ago I asked Valve for permission to publish my Half-Life fan game on Steam and... guess what? Codename: Loop is coming to Steam, hopefully with a demo later this year! The game will be completely free. #CodenameLoop






Sorry for the lack of updates, I have been very busy with my other project, but I have great news, a new demo of Loop is coming later this year! This new demo will feature some maps made specifically for Loop and the build will also include all the tools and info required to make your custom campaigns for Half-Life: Loop. The BSP Support is almost complete and the AI for some of the enemies has been rewritten from scratch in order to work properly with a Top-Down camera. Note about the vide…









This is the original BSP (c1a0d.bsp) from Half-Life without any edits running in Half-Life Loop (Unity). All textures, sounds, and music are loaded at runtime. #HalfLifeLoop


The update was supposed to be released last week but has been delayed another couple of days due to some unexpected bugs. This is a small example of the scripted_action entity, which is like a scripted_sequence but more limited. #HalfLifeLoop

