EinfachNurToni

EinfachNurToni

@einfachnurtoni

Hi, I'm working on my own game: "Convicted" on Steam! (If you're interested be sure to wishlist it, thankss! 🙏🙏) https://store.steampowered.com/app/2519700/Convicted/

justchaosstudios.de
einfachnurtoni
Joined 5 Jul 2021
Germany
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Two Years
Two Years
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Thought I'd tease this here, because why not. The Classic Collection is launching on STEAM in January, and each game included - Half-Life 1, Opposing Force, and Blue Shift, will be treated to a set of Steam Achievements.

Thought I'd tease this here, because why not. The Classic Collection is launching on STEAM in January, and each game included - Half-Life 1, Opposing Force, and Blue Shift, will be treated to a set of Steam Achievements.

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Something I've never understood... why is the HL1 crowbar so SMOOTH???  It would have been less polys to make the handle hexagonal like a real crowbar, right???

Something I've never understood... why is the HL1 crowbar so SMOOTH??? It would have been less polys to make the handle hexagonal like a real crowbar, right???

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Hello, please and welcome, my 1:1 recreation of the original HL2 Beta menu background in high resolution. I didn't use any AI Upscale or Photoshop. 

The main pain was the "glitch" texture on top of the citadel, I redrew it from scratch, after that the pain was the composition, I couldn't understand for a long time why the wall here is longer than on the official concept art, it turns out it's 1/3 of the original part of the wall re-inserted.

I'm very happy that I was able to make this on my own from basic tools. And it was a nice project for myself. I'll post a couple of alt versions in the future.
Hello, please and welcome, my 1:1 recreation of the original HL2 Beta menu background in high resolution. I didn't use any AI Upscale or Photoshop. 

The main pain was the "glitch" texture on top of the citadel, I redrew it from scratch, after that the pain was the composition, I couldn't understand for a long time why the wall here is longer than on the official concept art, it turns out it's 1/3 of the original part of the wall re-inserted.

I'm very happy that I was able to make this on my own from basic tools. And it was a nice project for myself. I'll post a couple of alt versions in the future.

Hello, please and welcome, my 1:1 recreation of the original HL2 Beta menu background in high resolution. I didn't use any AI Upscale or Photoshop. The main pain was the "glitch" texture on top of the citadel, I redrew it from scratch, after that the pain was the composition, I couldn't understand for a long time why the wall here is longer than on the official concept art, it turns out it's 1/3 of the original part of the wall re-inserted. I'm very happy that I was able to make this on my ow…

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We have decided to rebrand LambdaGeneration, that's right, you heard it here folks!🙌 It was a very thought decision for our team, but we think this rebrand will improve the shitification of our platform. 🚽 This is a result of the global Skibdi Toilet phenomenon, and global demand. 🌍 We are extremely excited for our new direction and vision for the site! 😁 We even made an exciting video for this special announcement! Enjoy the #SKIBIDIVERSE it's safer here!

(Edited by Staff)
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