David Szymanski

David Szymanski

@duskdev

Game developer, composer, and Half-life nerd.

Joined 5 Jan 2024
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Guard Duty
Guard Duty
Showed up for a rather blue shift #ShiftingTheBar
One Year
One Year
Time flies when you're browsing Half-Life memes
You Actually Tried
You Actually Tried
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It's outdated by today's mapping standards, but there's something so comforting to me about They Hunger's chunky geometry and gloomy lighting
It's outdated by today's mapping standards, but there's something so comforting to me about They Hunger's chunky geometry and gloomy lighting
It's outdated by today's mapping standards, but there's something so comforting to me about They Hunger's chunky geometry and gloomy lighting
It's outdated by today's mapping standards, but there's something so comforting to me about They Hunger's chunky geometry and gloomy lighting

It's outdated by today's mapping standards, but there's something so comforting to me about They Hunger's chunky geometry and gloomy lighting

Hi guys, I'm sorry if this isn't the right place/way to do this but... I released a game yesterday called Butcher's Creek that takes a lot of inspiration from the Source engine for the visuals and physics, so I thought it might be of interest to some people here.

https://store.steampowered.com/app/2512560/Butchers_Creek/
Hi guys, I'm sorry if this isn't the right place/way to do this but... I released a game yesterday called Butcher's Creek that takes a lot of inspiration from the Source engine for the visuals and physics, so I thought it might be of interest to some people here.

https://store.steampowered.com/app/2512560/Butchers_Creek/
Hi guys, I'm sorry if this isn't the right place/way to do this but... I released a game yesterday called Butcher's Creek that takes a lot of inspiration from the Source engine for the visuals and physics, so I thought it might be of interest to some people here.

https://store.steampowered.com/app/2512560/Butchers_Creek/
Hi guys, I'm sorry if this isn't the right place/way to do this but... I released a game yesterday called Butcher's Creek that takes a lot of inspiration from the Source engine for the visuals and physics, so I thought it might be of interest to some people here.

https://store.steampowered.com/app/2512560/Butchers_Creek/

Hi guys, I'm sorry if this isn't the right place/way to do this but... I released a game yesterday called Butcher's Creek that takes a lot of inspiration from the Source engine for the visuals and physics, so I thought it might be of interest to some people here. store.steampowered.com/app/25125…

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Something I've never understood... why is the HL1 crowbar so SMOOTH???  It would have been less polys to make the handle hexagonal like a real crowbar, right???

Something I've never understood... why is the HL1 crowbar so SMOOTH??? It would have been less polys to make the handle hexagonal like a real crowbar, right???

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