
I decided to do a redesign on the menu background for my mod, this one looks so much better than the previous design. However, this most likely wont be the final design, let alone that I still have not started major development on this mod. Give me some feedback, make some suggestions on how I can improve the menu background, give me ideas if you will.
(Edited)

Looks fine to me. Maybe a white or ice blue for the yellow text buttons. My only thing is focus on the menu would personally be done near the end of development of a mod since no one will be navigating a menu for a mod that isnt released or done.
looks pretty
Not a specific suggestion but you can change the fonts that the game uses by editing the 'TrackerScheme.res' file and adding the font(s) you want to use to the 'resource' folder.
Yeah, I most definitely will do that when I can. It could really spice up the mod. But I should focus on making a solid story and we'll thought out levels before I jump to that.
Why did you change brighttess of main menu bg ? I think it is to much white, but blue menu is nice idea
I can mess with the brightness and contrast if you'd like.
you can put dreamcast bg and paint it teal. i think it would be better
I could consider that.
this looks really good so far! though, i think the only thing i would do if i redesigned the background menu like this, i would turn those orange text on the left side blue, but then again it's also a preference thing
I'll do that, I just have to figure out how the whole text scheme file works...
i believe it works based on pictures for the menu buttons, but i also use xash3d which is basically won so i dont know if that applies
Cool!
As much as I had liked the original, it just didn't seem to work how I wanted it to.
This looks awesome. Really good job. My only critique would be to change the yellow colors to blue.
Sure thing, just to make things consistent.
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We have all the particles now, the collection will be complete...
Can you change the button color?