I had an idea to turn Half-Life 2 into a Lego game with just addons, but gave up on it Used addons: PS1 Camera Style Tools and Weapons LEGO Collection Lego Sound Overhaul Lego Stud Drop Effect Lego Half Life 2 [Full Conversion] Lego Gordon Freeman [Playermodel + Ragdoll] Controls are not optimized for this camera, I tried to find an addon with auto-targeting of enemies, the best is AW Script, but it is VERY far from the effect I need. Also I tried to understand the addon Half-Life 2 Customizable…
Weight Painting sucks. Also I used the viewmodel arms as a base instead of ones with upper arms :(
there's some weird movement outside the Norvinsk Special Economic Zone, USEC PMC's, formerly KORNISEC fighting against russian-speaking soldiers within a forest...
a remake of gm_construct in unreal engine 4.27.2 i'm still blocking out the environment, later on i'm gonna take all of this geometry to blender and make the modular kit, also, make the proper materials using quixel textures, i'm gonna take the textures that closely resembles the originals
Here is my progress on the POSTAL 1 Home Map for Garry's Mod
been working on this pretty much all day, went to hell and back to find a german medic model
Here's a cancelled version of how the project I'm working on start's. tbh the plot is really simple and probably won't be longer than 2 part's
The classic Zombie SNPCs pack is getting revamped, which includes the Zombie Panic NPCs! They have been remade from scratch using brand new models, animations, sounds, and bunch of new features!
I've been working on something again, and here's one of the sceneworks I used Oh yeah and in advance, I am not so proud of it. So, do not expect it to be too stylish, because it looks awkward in terms of editing style.
do you prefer The chunky car or the thin car