Im gonna make Garry's mod in a 2D engine and remake most of the basic concepts in the game, though i can't make things such as, Multiple npcs at once, ragdolls, and certain toolgun features, and most things you are able to spawn. -Please leave suggestions for things to add in the future
Had some ideas for artwork lately. Any thoughts? The phrases in quotation marks are what they'll be called, and below them are their components.
Left 4 Dead Common Infected SNPCs is getting a revamp with new features, a bunch of changes, and numerous bug fixes! It includes new animations, sounds, effects, AI improvements, and much more!
Alien Swarm SNPCs is the second oldest pack created on VJ Base, and it's going to receive a complete revamp! It includes the addition of Drone attributes, bunch of new animations, updated effects, and much more! Note that the video isn't a comprehensive list as more changes may be applied until it's released!
NPC Line Formation AI Demo! - Showcase of different line formation algorithms being used on human NPCs in Garry's Mod! Apologies for certain parts of the video experiencing performance drops, these are caused by the algorithms!
Here is my progress on the POSTAL 1 Home Map for Garry's Mod
there's some weird movement outside the Norvinsk Special Economic Zone, USEC PMC's, formerly KORNISEC fighting against russian-speaking soldiers within a forest...
hmmmm, this map.. it kinda.. kinda feels familiar or sum idk..
Dark Messiah SNPCs was the first pack to be released on VJ Base! In fact it was made before VJ Base was officially a thing and instead it was included with the pack! Almost 15 years later, I have decided to completely overhaul the pack!
2nd and probably last shared wip for the thing im doing. jesus that hologram combine looks awkward in every angle.